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Found 7 Collections

 

Engineering Flight

This is a master collection designed to be copied and adapted to your individual classroom needs. Included are three scalable student activities that teach students engineering skills using methods similar to those that made the Wright brothers pioneers of aviation. Feel free to pick and choose from the activities in creating your own collections:

1. The Four Forces of Flight

In this student activity, students will briefly go over the four forces of flight (lift, drag, weight, and thrust) and put them to the test in the Paper Airplane Challenge! This activity is suitable for Primary/Intermediate grade levels.

2. Engineering the Wright Way

The second student activity is an online interactive, "Engineering the Wright Way"*, where students will develop engineering skills to design and test all the different components of an airplane based on the the Wrights' methodology. Students can write down a save code generated in the interactive to store their progress and return to finish the activity later. This activity is suitable for Intermediate/Middle grade levels.

3. Take a Wright Flight

The third student activity is an online flight simulator to learn three controls of flight: yaw, pitch, and roll. The final segment is an online interactive** to test fly the original Wright Flyer in conditions similar to that cold December morning when the Wrights first achieved flight, using direct 3D scans of the original Wright Flyer made by the Smithsonian. This activity is suitable for all grades.


*The "Engineering the Wright Way" lesson plan and activity were created by the National Air and Space Museum, courtesy of the Alcoa Foundation.

**The Wright Brothers Flyer activity was created by the Smithsonian Center for Learning and Digital Access.

This is one of 5 activities used in the Lenovo Week of Service event.

Cody Coltharp
19
 

Activity Collection: Botany Field Book

This teaching guide includes a lesson plan originally published as "Smithsonian in Your Classroom." It introduces students to the work of botanists and botanical illustrators. The students try their own hands at botanical illustration, following the methods of Smithsonian artists. Also included here is an additional optional resource: "Meet the Artist" to discover more about Smithsonian Botanical Illustrator Alice Tangerini.



This is one of 5 activities used in the Lenovo Week of Service event.

#visiblethinking

Teresa Maddox
15
 

CURIO: Innovation and Changemakers Edition

CURIO card games challenge you to make connections and find patterns. This deck, “Innovation and Changemakers,” features inventors, inventions, and breakthroughs that changed the world—or how we think about the world and each other. To learn how to play, click the information tab on the first resource. 

Learn more about these Smithsonian collection objects by clicking on the information icon located in the top left of each resource page. Many are images, but some link to videos, 3D models, or online interactives. Discover millions more Smithsonian collection objects by clicking the magnifying lens in the top left. 

Special thanks to Lenovo for making this project possible. 

Smithsonian Center for Learning and Digital Access
58
 

Activity Collection: Botany Field Book

This teaching guide includes a lesson plan originally published as "Smithsonian in Your Classroom." It introduces students to the work of botanists and botanical illustrators. The students try their own hands at botanical illustration, following the methods of Smithsonian artists. Also included here is an additional optional resource: "Meet the Artist" to discover more about Smithsonian Botanical Illustrator Alice Tangerini.



This is one of 5 activities used in the Lenovo Week of Service event.

#visiblethinking

Cody Coltharp
15
 

Activity Collection: ArtBots!

In this activity collection, you'll learn how to create your very own art-making robot--an ArtBot! 



Special thanks to Lenovo

Cody Coltharp
23
 

E-Textiles

This teaching collection gives an introduction to e-textiles, which incorporates sewing with circuitry. Students will first learn the basics LED circuitry, then create their very own wearable tech. Extension activities include creating paper circuits with magnetic copper tape and magnetic "throwies".



This is one of 5 activities used in the Lenovo Week of Service event.

Cody Coltharp
13
 

Activity Collection: 3D Modeling Bugs!

Go through the character sketches and renders from the animated feature "Bugs!" and guess what personalities the characters portray based on pose, shape, and expression. Then, using scientific illustrations from the National Museum of Natural History as reference, create your very own insect character in the Sculptris software.


This is one of 5 activities used in the Lenovo Week of Service event.

Cody Coltharp
20