Found 431 Learning Lab Collections
*This is a smaller portion of the process of creating an invention.*
Goal: Students will see the importance in how patents and designs are drawn and created before they begin to make their own.
Introduction: Students are shown a picture of a sewing machine, but in the patent form. Have them try to guess what it is. Discuss why detailed drawings are important and how it helps in creating a design for an idea.
Students use the see, think, wonder routine to work with other photos of patents and designs and figure out what they are. Let the students guide the discussion with their ideas and explanations. They can try to back up their opinions with information to explain what they think they are seeing in the pictures. Students will then watch a short film clip to see how inventors got inspired. Then discuss ways they might get inspired and talk about what they do in every day life that they could improve upon. I use this example because it is the easiest for them to wrap their heads around in the beginning.
Wrap up with an "I use to think, but now I think" discussion about how important designs are and being detailed can make a difference in a drawing.
This could take one or two class periods as a short introduction before jumping into a designing project. I've also included the SparkLab's Inventors Notebook as an example of how to walk students through the design/creating process.
What does the weather do to the ocean currents?
Ocean water and currents affect the climate. It takes a greater amount of energy to change the temperature of water than land or air; water warms up and cools off much slower than land or air does. As a result, inland climates are subject to more extreme temperature ranges than coastal climates, which are insulated by nearby water. Over half the heat that reaches the earth from the sun is absorbed by the ocean's surface layer, so surface currents move a lot of heat. Currents that originate near the equator are warm; currents that flow from the poles are cold.
The Great Ocean Conveyor Belt
The great ocean conveyor belt is an example of a density-driven current. These are also called thermohaline currents, because they are forced by differences in temperature or salinity, which affect the density of the water.
The great ocean conveyor belt begins as the coolest of all currents - literally. At the beginning of the conveyor belt:
The Gulf Stream delivers warm, and relatively salty, surface waters north to the Norwegian Sea. There the water gives up its heat to the atmosphere, especially during the frigidly cold winters. The surface waters cool to near freezing temperatures, at which time they become denser than the waters below them and sink. This process continues making cold water so dense that it sinks all the way to the bottom of the ocean.
During this time, the Gulf Stream continues to deliver warm water to the Norwegian Sea on the surface. The water can't very well pile up in the Norwegian Sea, so the deep cold water flows southward. It continues to flow southward, passing the Equator, until it enters the bottom of the Antarctic Circumpolar current. It then drifts around Africa and Australia, until it seeps northward into the bottom of the Pacific.
UNSTACKED is a wonderful way to spark inquiry, analysis, and discussion. By visually exploring our images, you can bring the Smithsonian Libraries' collections into your classroom. Use UNSTACKED as a morning exercise, a way to introduce a new topic, or to discover your students' interests. Picture your world, dive into the stacks!
The research and creation of this project was funded by the Gates Foundation Youth Access Grant.
Generative Topic: Animal Adaptations
How do organisms live, grow, respond to their environment and reproduce?
How and why do organisms interact with their environment and what are the effects of these interactions?
How can there be so many similarities among organisms yet so many different kinds of plants, animals, and microorganisms?
What are the roles of organisms in a food chain?
How do the structures and functions of living things allow them to meet their needs?
What are characteristics that allow populations of animals to survive in an environment?
How does the variation among individuals affect their survival?
Understanding Moves: Describe What's There, Uncovering Complexity, Reason with Evidence
Thinking Moves: See Think Wonder, Parts Purposes Complexities
Students will investigate that animals have both internal and external structures that serve various functions in growth, survival, behavior, and reproduction and will engage in engineering and design. Students build a model and use their understanding of how animals are adapted to survive in a particular environment.
Students have prior knowledge about ecosystems, animal classifications, basic adaptations such as means of obtaining diet, protection, and movement.
Organisms interact in feeding relationships in ecosystems.
Organisms may compete for resources in an ecosystem.
For any particular environment, some kinds of organisms survive well, some survive less well, and some cannot survive at all.
Populations live in a variety of habitats, and change in those habitats affects the organisms living there.
Other characteristics result from individuals’ interactions with the environment. Many characteristics involve both inheritance and environment.
Many characteristics of organisms are inherited from their parents.
When the environment changes in ways that affect a place’s physical characteristics, temperature, or availability of resources, some organisms survive and reproduce, others move to new locations, yet others move into the transformed environment, and some die.
Populations live in a variety of habitats, and change in those habitats affects the organisms living there.
Aquisition of Knowledge and Skill
Producers (plants, algae, phytoplankton) make their own food, which is also used by animals (consumers).
Decomposers eat dead plant and animal materials and recycle the nutrients in the system.
Adaptations are structures and behaviors of an organism that help it survive and reproduce.
Organisms are related in feeding relationships called food chains. Animals eat plants, and other animals eat those animals.
Make observations to produce data to serve as the basis for evidence for an explanation of a phenomenon or test a design solution.
Use evidence (e.g. measurements, observations, patterns) to construct an explanation.
Identify the cause and effect relationships that are routinely identified and used to explain change.
Observe and identify structures and behaviors that help an animal survive in its environment.
Present results of their investigations in an organized manner.
Make a claim and supporting it with evidence.
Synthesize information from more than one source.
This collaborative project gives students the opportunity to take part in the systematic practice of engineering and design to achieve solutions to problems. During a life science unit, fourth grade students learn that for any particular environment, some kinds of organisms survive well, some survive less well, and some cannot survive at all. Students then apply these core scientific ideas to demonstrate understanding as they design, test, and refine an animal that is well suited to survive in its environment. By integrating content with practice, students are better able to make sense of science.
Students will create a presentation in which they showcase their Animal design and explain how it is well adapted to survive in its environment.
During See Think Wonder students engage in observation of animals as the foundation for greater insight into structure and function. Students first look closely at an animal to fully observe and notice before interpreting. Then students can begin to make interpretations based on their observations. Students use Smithsonian Collection resources, such as videos, 3D models with pins/annotations, articles to further explore blue crab structures and behaviors and how they help the animal survive in its environment. Students then use Parts Purposes Complexities routine to develop understanding of the concept of adaptation - a structure or behavior that improves an organism's chance of survival. Students study the blue crab environment and as they consider how people changing the crabs' environment have affected the blue crab population. To assess understanding, students complete the Animal Adaptations design challenge.
Created for D. Moore
4th Grade Essential Questions ( minus the animal study)
What are the environmental factors in an aquatic system?
What are the roles of organisms in a food chain?
How does food affect a population in its home range?
What are some benefits of having variation within a population?
What are some examples of plant adaptations?
With the collapse of the Roman Empire, Europe fell into the Middle Ages. During this period, strict dogmas restricted medieval literature, art, science, and technology. In the late Middle Ages, the germination of capitalism emerged first in Italy in Europe under various conditions. The commodity economy operates through the market. The choice of purchase, bargaining, and contract-making in the market are all voluntary actions after consideration. This is the embodiment of freedom. Of course, if we want to have these freedoms, we must have the freedom of ownership of means of production, and the common premise of all these freedoms is human beings. Freedom. At this time, Italy calls for human freedom, and stale Europe needs a new ideological movement to promote human freedom. The emergence of the bud of capitalism has also provided the possibility for the rise of this ideological movement. The prosperity of the urban economy makes the wealthy businessmen, workshop owners and bankers who have great success and wealth believe more in their personal values and strength, and are more full of the spirit of innovation, enterprising, risk-taking and winning.
Did you know that astronaut Mae Jemison carried a picture of aviator Bessie Coleman in her uniform pocket? Or that astronaut Sally Ride was a major supporter of vice presidential candidate Geraldine Ferraro? Maybe you knew that Jane Briggs Hart was Michigan's first female helicopter pilot and flew her husband, the late Senator Hart, to his political campaign stops as well as being vocal and liberal political activist? Find out about these inspirational women and others in this collection. This topical collection is a great starting point for research about female aviators and astronauts, and includes articles, images, artifacts, and video. Some guiding questions to consider might be:
-Why do you think it was so challenging for female pilots to become accepted? Compare the inclusion of women in aviation to other industries and fields.
-What role did the military play in the growth in the number of female aviators?
-What connections can you find between various female pilots and astronauts?
-Is being the "first" of something a political act? How do many female aviation leaders use their public voice?
In what ways was Rachel Carson an innovator? She diligently pursued her goals as a female scientist and author and sparked the environmental movement with her book "Silent Spring." As you look through this collection, consider the characteristics of innovators. What innovative characteristics do you share with her?
For more on the characteristics that make up an innovator, look at the Heinz History Center website. You can even take a quiz and find out what innovator you are most like:
tags: Pittsburgh, science, environment,Silent Spring, Chatham, Maine, Fish and Wildlife Service, #BecauseOfHerStory
- Generative Topic: Technology
- Essential Questions: How do we define technology?
- Understanding moves: Make Connections
- Thinking routines: Chalk Talk, Parts, Purposes Complexity, I Used Think...Now I Think
A common misconception among elementary age students is that technology only refers to things powered by electricity. This experience will guide them to better understanding of technology and that engineers create technology. During a Chalk Talk, students explore the question "What is Technology? Students then use the Parts Purposes Complexity routine to look closely at everyday objects such as a glue stick, scissors, and a stapler. Teachers can provide the objects for students to observe in the classroom or use the images in this collection. Students discuss the parts, the materials the object is made of, and the problem it solves as they discover that technology is everywhere around us and engineers are people who create technologies. Students complete a sort as they decide whether the things in this collection are examples of technology. After, completing the sort, guide students to define technology as the human use of scientific knowledge to solve problems and that it includes systems and processes. To assess understanding, students will use "I used to think, now I think " thinking routine . A Circle of Viewpoints routine could also be used to have students think about the Cotton Gin from the viewpoint of a slave.
This Learning Lab uses interactive virtual tours, videos, images, and much more to Celebrate the Rich Cultural History of African American History in honor or Black History Month.
Students can explore this Learning Lab independently. Learning exercises and worksheets have been provided to help enhance the exploration of the content for the NMAAHC Black Superheroes
Wakanda Learning Lab is this? #SJ2019LP
Our World by Design highlights objects from Cooper Hewitt's 2018 ad campaign. Each object brings awareness to the critical role design plays in enabling people to engage and interact in the world.
This collection allows you to explore the various plant characteristics using African rock art images as data. The images include both rock art images and images of plant fossils. Use the accompanying exploration guide available on www.visibilityinstem.com to explore the plant images. For some of these images you will have to go directly to the site in order to see the images of plants at the bottom of the image.
This topical collection of airplanes, hot air balloons, space craft, and other things that fly, was originally used in a collage art activity (printed out; using paper, glue, and art materials). It was used as a discussion prompt in an informal learning activity with a group of teens with cognitive disabilities during a summer camp program--as pre-museum visit preparation to artifacts that would be found at an airplane museum. Other suggested uses beyond collage and discussion prompts would be a writing exercise, "If you could fly anywhere, where would you go and what would you do?" Use the visible thinking routine, "See|Think|Wonder" as a starting point for the writing prompt, and the images for inspiration.
Tags: decision-making, self-determination, student empowerment, disability, all access digital arts program
This topical collection of artworks is all about animals—domestic pets, and wild, untamed beasts. Horses, elephants, dinosaurs, zebras, pandas...cats, hogs, frogs, dogs, lions, tigers, and bears; fish and fowl, monkeys that howl - you'll find all of them here. This collections was originally used in a collage art activity (printed out; using paper, glue, and art materials), and as a discussion prompt in an informal learning activity with a group of teens with cognitive disabilities during a summer camp program. Other suggested uses beyond collage and discussion prompts would be a writing exercise, "Which animals have you seen before and where did you see them? If you could have any one of these animals as a pet, which would you choose and why?" Use the visible thinking routine, "See|Think|Wonder" as a starting point for the writing prompt, and the images for inspiration.
Tags: Decision Making, Disabilities, Self-Determination, Self-Efficacy, Student Empowerment, All Access Digital Arts Program
Taking a great portrait is more than just taking a quick snap of a face. It requires thoughtful contemplation and a variety of choices by the photographer. This is a collection of photographs that illustrate various principles of portrait photography: angles (eye-level, high angle, low angle, and bird's eye), light and shadow, framing, and shot length (long-shot, medium-shot, close-up, & extreme close-up); As well as mood--capturing a feeling or emotion in a photograph; scale--how big or small subjects look; and sense of place--capturing the feeling of a place. Click into each photo and on the "paper clip" annotation icon to read more information and complete challenges.
Tags: portrait photography, decision-making, self-determination, student empowerment, disability, All Access Digital Arts Program
SCLDA's All Access Digital Arts Program (2012-2016) provided skill-building opportunities in digital arts and communications, creative expression, and social inclusion to a spectrum of teen learners in the Washington, DC metro area. Participating youth visited Smithsonian science, history, and art museums, created digital and physical artworks based upon a tailored curriculum, engaged in social interactions online and in-person, gained digital literacy skills, and developed friendships with other teens. Through once-per-month club outreach activities and summer intensive camps and workshops, students were exposed to communication, collaborative learning, research, and problem solving. The program served up to 20 youth per session, ages 14 through 22 with cognitive and intellectual disabilities. The youth experienced skill building, leadership opportunities, and social integration through Smithsonian resources, socialization opportunities, and computer skills. Youth participated in 1.) One- and two-week multi-media digital arts workshops whose outcome was student-produced artworks, songs, and movies that were shared with family and friends at openings and online via a social network; and 2.) Club activities--to build upon skills developed during the summer, and maintain social connections.
All Access Club activities were offered to alumni of the summer workshops, and were held once monthly on Saturdays during the year to build upon skills developed during the workshop, and maintain social connections. During the club, teens practiced social skills through guided activities and Smithsonian museum visits, and produced original digital and hands-on art projects at the Hirshhorn ARTLAB+. Educators led the group in a series of planned educational activities related to the day’s theme—such as “the universe” or “oceans”. Volunteers assisted club members to use social media, tablets, cameras and laptops to facilitate the digital experience. The activities and resources promoted digital literacy skills, and can motivate families to visit museums to learn, and for teens to build self-esteem. An evaluation session on the final day allowed teens to express their thoughts to the club organizers.
Special thanks to colleague Joshua P. Taylor, Researcher, Virginia Commonwealth University
Keywords: access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, self-determination
Aggregate of Learning Lab collections about the Smithsonian collaboration with the Science for Monks and Nuns Program - senses and sensory perception.
Cooper Hewitt is delighted to announce the theme of the 2019 National High School Design Competition: The Nature of Design: What would you design (or redesign) that is a nature-based solution to a global problem?
ABOUT THE COMPETITION
Cooper Hewitt, Smithsonian Design Museum launched the National High School Design Competition in collaboration with Target in 2016. Every year, students around the country are challenged to design a solution to a unique scenario, inspired by Cooper Hewitt’s rich collection and stimulating exhibitions.
This Learning Lab collection is designed to accompany the Pittsburgh CLO's teacher guide for Beyond the Moon. In this new Gallery of Heroes musical, fifteen-year-old Maya has big dreams of being the first person to set foot on Mars but believes she is simply too ordinary to become an astronaut. Her view of what is possible transforms when actual NASA astronauts past and present, including Neil Armstrong, Mae Jemison, and José Hernandez, take her on an amazing journey to discover that extraordinary feats are accomplished by regular people one step at a time.
The activity is based on "Touchdown," created by PBS Kids Design Squad. It was adapted by the Heinz History Center to include the story of the Alcoa aluminum innovation used for the legs of the Lunar Module.