Found 944 Learning Lab Collections
Cooper Hewitt is delighted to announce the theme of the 2019 National High School Design Competition: The Nature of Design: What would you design (or redesign) that is a nature-based solution to a global problem?
ABOUT THE COMPETITION
Cooper Hewitt, Smithsonian Design Museum launched the National High School Design Competition in collaboration with Target in 2016. Every year, students around the country are challenged to design a solution to a unique scenario, inspired by Cooper Hewitt’s rich collection and stimulating exhibitions.
Themes: communities, habitats, economics (goods, services, interdependence, producer, consumer), Native Americans culture, explorers, overlapping, multiple ground lines, various sky colors
Animals live in habitats; people live in communities.
Students at the Hirshhorn ARTLAB+ program have been experimenting with 3-dimensional digital paper craft. One of them even showed her papercraft dinosaur at the White House's first Maker Faire!
This collection includes images and video of hermit crabs, both live and from our art collections, as well as instructions and printable templates to make a 3-dimensional hermit crab shell from three sheets of paper.
This collection provides an introduction to the 3D resources available from the Smithsonian Institution. All of the items in this collection are videos showing 3D models or sharing the process of creating such materials. To explore the models directly in a 3D viewer, download file information, and discover tours and other educator resources, please visit 3d.si.edu.
Models of interest to K-12 teachers might include:
- Apollo 11 command module
- Amelia Earhart's flight suit
- Liang Bua (archaeological site where homo floriensis was discovered)
- Funerary bust of Haliphat (from Palmyra)
- Jamestown burial sites and artifacts
- David Livingstone's gun
- Porcelain dishes and other home items in the Freer Gallery of Art (from Asian cultures)
- Killer Whale Hat
- Whale and dolphin fossils
- Cosmic Buddha
- Woolly mammoth skeleton
- Wright Brothers flyer
- Gunboat Philadelphia
Visually rich portraits, with both objects and setting, are most effective when using this strategy.
Included in this collection are examples of portraits National Portrait Gallery educators have had success with when faciltiating the 30 second look while teaching in the galleries: George Washington, Men of Progress, Shimomura Crossing the Delaware
This collection is hopefully an inspiration for young designers and artist to use designs and motifs from Mexico, Peru, Panama, and Guatemala. This collection shows you a pathway to create designs based on these motifs and artwork to use in 3D printing using Morphi and other tools to create prints using relief printing making techniques. (This lesson is more focused on 9-18 year olds, but can be adapted for older students, as well as adults with some rewriting and restructuring. I also have run the printmaking section with younger students, but with the 3D relief plates already being printed, or facilitated by adults, teachers, or parents to help them with the process so as to make it a successful lesson. )
You will be creating and studying these cultural artifacts to gain insight into how they were constructed, drawn, and fabricated. Ours of course are totally opposite of how these fabric fragments and other examples were constructed, but they can help a student (and yourself ) gain insight into the process that these cultures used to created these designs, art and patterns within the drawings. In order to gain perspective on these cultures, the research your students use by viewing and constructing their own designs will give agency to their work, albeit through the eyes of these ancient craftsman, designer, and artist. The students will gain a new understanding and vision of these cultural motifs and what they carry to the viewer.
Students will be creating and researching geometric designs and motifs based on ancient to modern patterns from Peru, Mexico, and other areas. Once they have constructed and drawn an idea either through digital or non-digital means, they will be rendering their designs in Morphi or another 3D modeling app. Here is a link to a design I did specifically for this lesson on Youmagine that you can use with your prints, as well as your students.
The students will then export these files to be 3D sliced for the printer. I suggest using Cura as this is my go to software for getting digital files ready for the 3D printer. Depending on your press, I suggest making the geometric design small and thin enough that they fit in your print bed, so you might need to resize the design in Cura. If you do not own press, you can use tools to do relief prints like you would any regular printmaking project.Iif you have access, you can use the OpenPressProject to print your own, which I highly recommend as it is my preferred method that I printed my designs in the last resource of this collection.
The inking process should be similar to regular relief printmaking, depending on your students design complexity, and you can experiment with texture, motifs, multiple plates, etc. based on the resources that are in this collection.
Themes: culture, ethnicity, holidays, celebrations, animal vessels, still life (especially table settings)
Ancient Cultures: Egypt, China, Greece, Rome, Mali
Themes: culture, ethnicity, holidays, celebrations, animal vessels, still life (especially table settings)
Ancient Cultures: Egypt, China, Greece, Rome, Mali
Themes: Time, figures in motion, coil vessels, American history, colonization of America, wire sculpture,
Themes: Globalization (ideas shared across time and place), landscapes, perspective/illusion of depth, contour line drawings, ancient cultures, American History, world architecture
Themes: identity, super heroes, interests, play spaces, landscapes, figure drawing, perspective/illusions of depth
This collection includes instructions and ideas for a classroom activity designed to get children and their families talking and creating together. It is suitable for K-5 classrooms, as an art, English, or social studies-based activity. Included here are examples of student work (images and video of students reading their books), as well as images from classroom displays.
In this activity, a 1st grade teacher from a bilingual school in Washington, D.C., used what we called the "Connections" handmade storybook design to have her students share important family lessons. She described how she did the activity: "I loved the book project and found that it was a way to get parents involved in making a book with their child at home. I pre-made the books since I thought the instructions were a little tricky. The instructions were to discuss and write about a Life Lesson that their families taught them. Our students created bilingual Spanish/English books. The format was perfect for this because it could be English on one side and Spanish on the other. Students enjoyed hanging their books up outside of the class for others to read and then sharing them with the class. It really helped them to understand what important life lessons families teach them and it helped to bring students' home knowledge into the classroom. We connected the books to our Life Lessons unit and plan to do the same thing this year."
This project is based on a handmade book design that can be found, along with several others, in another collection: Fun for the Whole Family: Making "Family Memory" Storybooks: http://learninglab.si.edu/q/ll-c/1tozk88HXhnFBU6d.
This collection contains assets and resources designed to help teachers (art, English, ESOL, social studies, and media technology), museum educators, and community-based informal learning educators recreate their own "Today I Am Here" project, based on the specific needs of their classroom or learning community.
The "Today I Am Here" book is a wonderful classroom activity, made from one sheet of paper, in which students can share their family stories. The design of the book works well for a K-5 classroom displays, and helps to show the breadth and diversity of the class and to encourage cross-cultural understanding. The project also works extremely well with ESOL students of any age, although the teacher will need to be prepared for possible difficult issues to surface.
Included here are instructions to make the book, examples of student work (images and video of students reading), as well as images from classroom displays.
The book design is one of many available in another collection: Fun for the Whole Family: Making "Family Memory" Storybooks: http://learninglab.si.edu/q/ll-c/1tozk88HXhnFBU6d.
This collection features a series of three independent activities around one singular portrait of Bayard Taylor (formally titled A Morning in Damascus) painted by Thomas Hicks, 1855. Taylor was one of America's foremost and most popular travel writers of the mid to late 19th century.
These activities were created for my Advanced Placement World History course to practice close reading skills as well as historical thinking skills. The notations provided here are for teacher reference and would not be given to students.
This collection was created in conjunction with the National Portrait Gallery's 2017 Learning to Look Summer Teacher Institute.
These items are housed in the Smithsonian Anacostia Community Museum and appear in the exhibit A Right to the City curated by Samir Meghelli.
"The history of Washington neighborhoods reveals the struggles of DC residents to control—or even participate in—decisions affecting where and how they live. Prior to passage of Home Rule in the 1970s, Congressmen, private developers, appointed members of the local government, and even sitting Presidents decided the course of the city’s development, often with little or no input from residents.
In the mid-twentieth century, massive federal “urban renewal” projects, school desegregation, and major highways, both proposed and built, spurred civic engagement, protest, alternative proposals for development, and a push for self-government. By 1968, “White man’s roads through black man’s homes” became a rallying cry, pointing to the racism that afflicted the urban and suburban planning of the era.
A Right to the City highlights episodes in the history of six neighborhoods across the city, telling the story of how ordinary Washingtonians have helped shape and reshape their neighborhoods in extraordinary ways: through the fight for quality public education, for healthy and green communities, for equitable development and transit, and for a genuinely democratic approach to city planning."
Shape-note singing is a tradition that began in the American South as a simple way to teach the reading of music to congregations. Each note head has a distinctive, easy-to-remember shape. What a great way, then, to introduce the reading of music to children!
In this issue of Smithsonian in Your Classroom, "A Shape-Note Singing Lesson," you'll find a lesson plan and a background essay. Click the PDF icon to see the issue. Click the last box for audio samples of shape-note hymns from the Smithsonian Folkways archives.
View selected prints of different places, then discuss:
- What is the first thing you notice?
- What do you believe is special about this place?
- How did the artist use composition to highlight what is special?
Choose one print to examine:
- What kinds of lines, patterns or textures did the artist use?
- How did the artist use tools to create areas of light and dark?
Apply in your own work:
- What makes a place special or meaningful to you?
- What clues will help capture the uniqueness of your special place?
- Draw a picture of a special place using foreground, middle ground, and background. Use a variety of lines and cross hatching to create texture and value.
- Sketch your special place, then transfer the design to a soft rubber printing plate. Using a lino cutter, outline the major areas and cut away areas that will remain light. Use a variety of lines and cross hatching to create areas of light and dark in the prints. Ink your printing plate and pull several prints.
- Create a painting of a special place using foreground, middle ground, and background. Mix tints and shades. Use color to communicate an emotion linked to your special place.
How is identity constructed? What role does biology play?
This collection will highlight:
-how portraiture can be integrated into the science classroom by making connections between identity and genetics
-how we can explore identity from a broader perspective, utilizing global thinking routines
This collection is a collaboration between a Portrait Gallery educator and a high school IB Biology teacher, and was the topic of a professional development workshop at the museum and an NAEA session, both in March 2018.
There were hundreds of different native communities, and with each, there was a distinct history, language, and musical culture. Musical culture played a vital role in the life of Native Americans. It was used for recreation, healing, expression, and ceremonial purposes.
Music was the foundation of Native American culture that worked its way into rituals, customs, and daily life. Much of the foundational personality and uniqueness of Native music that is known, originates from the instruments themselves, most notably, drums, rattles, and flutes/pipes.
Originating in the 1500's and ending in the 1700's Native Americans adopted and adapted many European instruments. However, before learning of the European instruments, the natives already had many of their own. Even though their instruments weren't as advanced as those of the Europeans, they had what they needed which were these beautiful percussive and woodland instruments. Still, when borrowing and adapting European instruments, the Native Americans managed to make these them their own by decorating them.
Decorations would often have some sort of spiritual significance, or could oftentimes refer to sacred narratives. However, it is not only the decorations that tell stories. Usually, the names of the instruments themselves reflected some sort of symbolic significance. Also, some instruments are thought to be sentient and require special treatment.
There are several techniques that are employed in making these instruments. One of the most abstract being the art that was often carved, painted or placed on these instruments. Some devices would take an hour or two to make and were able to be built by practically anyone in their tribe. However, some instruments were so complex that only certain tribe members could make them and it could take up to weeks to finish.
Unlike the Europeans, instruments were much more than just instruments to the Native Americans, they were spiritual symbols and carried a lot of cultural significance for their individual tribes.
Native Americans put a lot of work and effort into these devices, and even though they didn't have the modern tools and knowledge that we have today, they had what was necessary for their practices.
Artists can abstract people and objects in many ways. Which methods of abstraction can you identify in these artworks?
- Fragment (or explode; break into pieces)
- Rearrange (move the parts around)
- Magnify (change the scale)
- Distort (change the shape)
- Morph (change into something else)
- Arbitrary Colors
IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.
Have you ever wondered what's going on out there in the universe? Would you like to discover exciting things about planets, stars, and galaxies? Today, we will go on a GALAXY QUEST to EXPLORE THE UNIVERSE!
RATIONALE | Digital technology has transformed how we explore the Universe. We now have the ability to peer into space right from our homes and laptop computers. Telescopes, photography, and spectroscopy remain the basic tools that scientists—astronomers and cosmologists—use to explore the universe, but digital light detectors and powerful computer processors have enhanced these tools. Observatories in space—like the Hubble Space Telescope—have shown us further into space then we have ever seen before.
EDUCATORS | For the LESSON PLAN of the original "Galaxy Quest" << CLICK HERE >>
1. Process and save at least one digital image of a galaxy or space image (with caption)
2. Create a three-dimensional astronomy sculpture (galaxy or other space body, space alien, plant, animal)
3. Create a digital astronomy sculpture (galaxy or other space body, space alien, plant, animal)
4. Visit the Explore the Universe exhibition at NASM and identify Hubble parts (mirror, lens, spectroscope)
1. What a galaxy is
2. What a space telescope is
3. Learn how to open an image on the computer and process it
4. Socialize well in the museum setting
Tags: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program