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Found 481 Collections

 

Engineering: Unstacked

UNSTACKED is a wonderful way to spark inquiry, analysis, and discussion. By visually exploring our images, you can bring the Smithsonian Libraries' collections into your classroom. Use UNSTACKED as a morning exercise, a way to introduce a new topic, or to discover your students' interests. Picture your world, dive into the stacks! 

The research and creation of this project was funded by the Gates Foundation Youth Access Grant.

Smithsonian Libraries
10
 

Math: Unstacked

UNSTACKED is a wonderful way to spark inquiry, analysis, and discussion. By visually exploring our images, you can bring the Smithsonian Libraries' collections into your classroom. Use UNSTACKED as a morning exercise, a way to introduce a new topic, or to discover your students' interests. Picture your world, dive into the stacks! 

The research and creation of this project was funded by the Gates Foundation Youth Access Grant.

Smithsonian Libraries
10
 

Earth Day: Highlights Collection

This is a Smithsonian Learning Lab topical collection, which contains images, text, recordings, and other multimedia resources that may complement the Tween Tribune feature, Are we living in the Plastic Age?. Use these resources to introduce or augment your study of this topic. If you want to personalize this collection by changing or adding content, click the Sign Up link above to create a free account.  If you are already logged in, click the copy button to initiate your own version. Learn more here

Smithsonian Center for Learning and Digital Access
28
 

STEM 3-D Objects: Unstacked

UNSTACKED is a wonderful way to spark inquiry, analysis, and discussion. By visually exploring our images, you can bring the Smithsonian Libraries' collections into your classroom. Use UNSTACKED as a morning exercise, a way to introduce a new topic, or to discover your students' interests. Picture your world, dive into the stacks! 

The research and creation of this project was funded by the Gates Foundation Youth Access Grant.

Smithsonian Libraries
4
 

Art of Video Games

discover the base and background of the powerful medium of video games

Thomas Pryce
10
 

Soil: Highlights Collection

This is a Smithsonian Learning Lab topical collection, which contains images, text, recordings, and other multimedia resources that may complement the Tween Tribune feature, Soil has a microbiome, too. Use these resources to introduce or augment your study of this topic. If you want to personalize this collection by changing or adding content, click the Sign Up link above to create a free account. If you are already logged in, click the copy button to initiate your own version. Learn more here

Smithsonian Center for Learning and Digital Access
14
 

DCPS Rocks and Minerals Cornerstone

Grade 4: Rocks and Minerals

Program Description: Students will become real life geologists and museum curators! The Cornerstone experience begins at the Smithsonian’s National Museum of Natural History with an interactive, hands-on learning experience in Q?rius jr.: a discovery room. While at the museum, students will learn what it means to be a geologist, and closely examine a chosen rock or mineral. Finally, students will have the opportunity to explore the Janet Annenberg Hooker Hall of Geology, Gems, & Minerals. Transferring their learning back to the classroom, these fourth grade geologists will create their very own rock/mineral museum display.

Nicole Webster
17
 

Kites: Highlights Collection

This is a Smithsonian Learning Lab topical collection, which contains images, text, recordings, and other multimedia resources that may complement the Tween Tribune feature, How a pizza maker changed the stunt-kite-flying world. Use these resources to introduce or augment your study of this topic. If you want to personalize this collection by changing or adding content, click the Sign Up link above to create a free account. If you are already logged in, click the copy button to initiate your own version. Learn more here

Smithsonian Center for Learning and Digital Access
30
 

M.C. Chang - Worcester Foundation

Famous scientist who developed the birth control pill.


#tcslowell

#APA2018

Mary Frances Levasseur
3
 

The Science of Wind and Sound through Artwork

Artwork, museums, and the community are powerful resources to bring concepts to life with young children. This collection provides examples of how to utilize museums and the community to explore STEM concepts, specifically the science of wind and sound through artwork. 

This collection was created to support the 2018 CCSSO Teacher of the Year Day at the Smithsonian.  

#NTOY18

Brooke Shoemaker
18
 

Ideas to Solutions with Cooper Hewitt, Smithsonian Design Museum

How do you help students test their ideas in your classroom? A critical step in the design process, prototyping and testing ideas helps problem-solvers learn from failures, experiment with materials, and visualize their solutions. Educators will dive into a case study from Michael Graves Architecture and Design and explore various techniques to experiment with ideas in the classroom with resources from professional designers and Cooper Hewitt, Smithsonian Design Museum.

#NTOY18 #CHEDUCATION #CHDESIGNTHINKING

#designthinking

Cooper Hewitt, Smithsonian Design Museum
43
 

Teacher of the Year at the Smithsonian's National Zoo

The Follow that Bird! Unit is a science and technology based curriculum that will also involve mathematics, reading and writing. Students will explore and investigate the latest in tracking data collected by Smithsonian scientists to better understand and protect migratory birds. 

In this collection you can also take a dive into the other animals Smithsonian scientists are tracking and how! 

This collection was created for the National Teacher of the Year Program, run by the Council of Chief State School Officers held on April 30, 2018. #NTOY18


Stefanie Angles
15
 

Whale Evolution

Evidence for the evolution of whales from land mammals

Caitlyn Dixon
21
 

All Access Digital Arts Club: Activities + Plans for Neurodiverse Teens

SCLDA's All Access Digital Arts Program (2012-2016) provided skill-building opportunities in digital arts and communications, creative expression, and social inclusion to a spectrum of teen learners in the Washington, DC metro area. Participating youth visited Smithsonian science, history, and art museums, created digital and physical artworks based upon a tailored curriculum, engaged in social interactions online and in-person, gained digital literacy skills, and developed friendships with other teens. Through once-per-month club outreach activities and summer intensive camps and workshops, students were exposed to communication, collaborative learning, research, and problem solving. The program served up to 20 youth per session, ages 14 through 22 with cognitive and intellectual disabilities. The youth experienced skill building, leadership opportunities, and social integration through Smithsonian resources, socialization opportunities, and computer skills. Youth participated in 1.) One- and two-week multi-media digital arts workshops whose outcome was student-produced artworks, songs, and movies that were shared with family and friends at openings and online via a social network; and 2.) Club activities--to build upon skills developed during the summer, and maintain social connections. 

All Access Club activities were offered to alumni of the summer workshops, and were held once monthly on Saturdays during the year to build upon skills developed during the workshop, and maintain social connections. During the club, teens practiced social skills through guided activities and Smithsonian museum visits, and produced original digital and hands-on art projects at the Hirshhorn ARTLAB+. Educators led the group in a series of planned educational activities related to the day’s theme—such as “the universe” or “oceans”.  Volunteers assisted club members to use social media, tablets, cameras and laptops to facilitate the digital experience. The activities and resources promoted digital literacy skills, and can motivate families to visit museums to learn, and for teens to build self-esteem. An evaluation session on the final day allowed teens to express their thoughts to the club organizers.

Special thanks to colleague Joshua P. Taylor, Researcher, Virginia Commonwealth University


Keywords: access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, self-determination

Tracie Spinale
19
 

ACCESS SERIES | Nile, Nile Crocodile

IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.

Exploring: Ancient Egypt, the Nile River, and glass museum objects, papercraft, and sand art

Rationale for Instruction:

  • Through the introduction, museum visit, and activities, students connect with an ancient and diverse culture in ways both conceptual and concrete. The ancient Egyptians shaped our modern civilization in fundamental ways and left legacies that are still present today. 

Objectives:

  • Explain features of the daily life of an Ancient Egyptian living on the Nile River, including boat transportation, dress, and animal life. 
  • Explore the ancient origins of glass making in Egypt.
  • Examine how glass making relates to object making, animal representation, and the desert environment of Egypt
  • Plan, create, and share digital and physical works of art that represent ancient (sand art) and modern art forms (digital photography with filters) as well as representational art (papercraft) landscape.

EDUCATORS | For the LESSON PLAN of the original "Nile, Nile Crocodile" << CLICK HERE >>

SET THE STAGE:

  • Maps - Look at the maps in the Smithsonian collection; Where do you think you'll journey to in this collection?
  • "This is Sand" App - an tablet app that changes the pixels on the screen into digital sand.
  • Video about The Nile (for learners who prefer a concrete example)
  • Thought journey down the Nile River; Ask questions about observations along the way. If you are able to transform the furniture to reflect a boat, do so. 
  • Glass making video as well as a primary source text from 1904 (for learners who prefer a concrete example); Help make the connection between the desert sand environment and glass making. 

MUSEUM "VISIT"

  • Go to the gallery; read the panels and explore the objects. The gallery has been re-created in the Learning Lab collection
  • Explore the glass vessels-->What do you notice?
  • Observe the glass animals-->Take turns reading the informational texts; What do the animals represent?

~ BREAK ~

ACTIVITY STATIONS (rotate between activity stations)

  • SAND ART - Create your own ancient Egyptian glass vessel through a sand art design similar to the decorated glass in the museum.
  • "ANCIENT" PHOTOS - Use digital tablets to take photos in a museum gallery and use the built-in filters to create 'ancient-looking' photos like the ones that document historic museum excavations. 
  • PAPERCRAFT LANDSCAPE - Create a three-dimensional landscape of ancient Egypt based on the animals and structures observed in the museum gallery and in the introductory materials. Templates and examples are included. Document your results using photography.

Tags: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program

Tracie Spinale
119
 

Nutrition! Module

Coming Summer 2019!

Smithsonian Science for Global Goals
1
 

ACCESS SERIES | Through the Lens of Curiosity

IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.

All Access Club Explores the Microscopic World. If you cannot see something, does that mean that it is not there? Nope! Just lurking under the surface of common, everyday objects is an entire world that we normally cannot see. People just like you can use microscopes to discover things that need magnification in order to view.  The collection is part of an activity series that explores this mysterious microscopic world.

EDUCATORS | For the LESSON PLAN of the original "Through the Lens of Curiosity"  << CLICK HERE >>

In this collection you will:

  • Find out about the world through the use of microscopes and magnifiers
  • Take on the role of detective as you embark on a quest to solve 5 mysteries -- by making observations about up-close objects and reading clues, can you figure out what the whole object is?
  • In the game A Part of the Whole, use your power of observation to consider the structures and functions of up-close objects to guess what they might be. Again, you will look at part of an object--photographed up-close--to guess at the whole.

If it is possible to set-up a hand's-on experience with microscopes along with the online activities -- the tactile portion will enhance the online activity. Teens can also view a video about scanning electron microscopes by a young scientist in the 'extension section'.

Keywords: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program 

Tracie Spinale
64
 

ACCESS SERIES | Galaxy Quest

IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.

Have you ever wondered what's going on out there in the universe? Would you like to discover exciting things about planets, stars, and galaxies? Today, we will go on a GALAXY QUEST to EXPLORE THE UNIVERSE!

RATIONALE | Digital technology has transformed how we explore the Universe. We now have the ability to peer into space right from our homes and laptop computers. Telescopes, photography, and spectroscopy remain the basic tools that scientists—astronomers and cosmologists—use to explore the universe, but digital light detectors and powerful computer processors have enhanced these tools. Observatories in space—like the Hubble Space Telescope—have shown us further into space then we have ever seen before.

EDUCATORS | For the LESSON PLAN of the original "Galaxy Quest" << CLICK HERE >>

Lesson Objectives:
1. Process and save at least one digital image of a galaxy or space image (with caption)
2. Create a three-dimensional astronomy sculpture (galaxy or other space body, space alien, plant, animal)
3. Create a digital astronomy sculpture (galaxy or other space body, space alien, plant, animal)
4. Visit the Explore the Universe exhibition at NASM and identify Hubble parts (mirror, lens, spectroscope)

Learning Objectives:
1.     What a galaxy is
2.     What a space telescope is
3.     Learn how to open an image on the computer and process it
4.     Socialize well in the museum setting


Tags: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program 


Tracie Spinale
77
 

The Sky and then to Space-Sano

As humans discovered new methods of transportation and brought new changes to the history, such as horses to ships, trains, and cars, there was still something left that the humans were unable to reach... the Sky and beyond. The purpose of this collection is to see the start of the discovery of the airplane, which allowed humans to finally fly, to the present with space rockets, letting humans finally travel into space and discover the mysteries that hasn't been unsolved of.

Sano Tomoya
10
 

Think Blue: Fish

Esta é uma coleção de recursos do Smithsonian Learning Lab sobre peixes tropicais desenvolvida para Think Blue e Virtual Educa 2018. Explorais essa coleção rolando sobre cada imagem para ver o título do recurso e clique em qualquer imagem para ver mais informações sobre o recurso. Para ver outras coleções do Think Blue, visite esta página.

This is a Smithsonian Learning Lab collection of resources about tropical fish developed for Think Blue and Virtual Educa 2018.  Explore this collection by scrolling over each image to see the resource’s title, and click on any image to see more information about the resource.  To view other Think Blue collections, visit this page.

Esta es una colección de recursos del Smithsonian Learning Lab sobre peces tropicales desarrollada para Think Blue y Virtual Educa 2018. Exploráis esta colección desplazándose sobre cada imagen para ver el título del recurso, y haga clic en cualquier imagen para ver más información sobre el recurso. Para ver otras colecciones de Think Blue, visite esta página.

#ThinkBlue

Smithsonian Center for Learning and Digital Access
36
 

Think Blue: Fish X-Rays

Esta é uma coleção de recursos do Smithsonian Learning Lab sobre radiografias de peixes desenvolvida para Think Blue e Virtual Educa 2018. Explorais essa coleção rolando sobre cada imagem para ver o título do recurso e clique em qualquer imagem para ver mais informações sobre o recurso. Para ver outras coleções do Think Blue, visite esta página.

This is a Smithsonian Learning Lab collection of resources about fish x-rays developed for Think Blue and Virtual Educa 2018.  Explore this collection by scrolling over each image to see the resource’s title, and click on any image to see more information about the resource.  To view other Think Blue collections, visit this page.

Esta es una colección de recursos del Smithsonian Learning Lab sobre radiografías de peces desarrollada para Think Blue y Virtual Educa 2018. Exploráis esta colección desplazándose sobre cada imagen para ver el título del recurso, y haga clic en cualquier imagen para ver más información sobre el recurso. Para ver otras colecciones de Think Blue, visite esta página.

#ThinkBlue

Smithsonian Center for Learning and Digital Access
36
 

Think Blue: Algae

Esta é uma coleção de recursos do Smithsonian Learning Lab sobre algas desenvolvida para Think Blue e Virtual Educa 2018. Explorais essa coleção rolando sobre cada imagem para ver o título do recurso e clique em qualquer imagem para ver mais informações sobre o recurso. Para ver outras coleções do Think Blue, visite esta página.

This is a Smithsonian Learning Lab collection of resources about algae developed for Think Blue and Virtual Educa 2018.  Explore this collection by scrolling over each image to see the resource’s title, and click on any image to see more information about the resource.  To view other Think Blue collections, visit this page.

Esta es una colección de recursos del Smithsonian Learning Lab sobre algas desarrollada para Think Blue y Virtual Educa 2018. Exploráis esta colección desplazándose sobre cada imagen para ver el título del recurso, y haga clic en cualquier imagen para ver más información sobre el recurso. Para ver otras colecciones de Think Blue, visite esta página.

#ThinkBlue

Smithsonian Center for Learning and Digital Access
36
 

Think Blue: Transportation

Esta é uma coleção de recursos do Smithsonian Learning Lab sobre transporte aquaviário desenvolvida para Think Blue e Virtual Educa 2018. Explorais essa coleção rolando sobre cada imagem para ver o título do recurso e clique em qualquer imagem para ver mais informações sobre o recurso. Para ver outras coleções do Think Blue, visite esta página.

This is a Smithsonian Learning Lab collection of resources about water transportation developed for Think Blue and Virtual Educa 2018.  Explore this collection by scrolling over each image to see the resource’s title, and click on any image to see more information about the resource.  To view other Think Blue collections, visit this page.

Esta es una colección de recursos del Smithsonian Learning Lab sobre transporte acuático desarrollada para Think Blue y Virtual Educa 2018. Exploráis esta colección desplazándose sobre cada imagen para ver el título del recurso, y haga clic en cualquier imagen para ver más información sobre el recurso. Para ver otras colecciones de Think Blue, visite esta página.

#ThinkBlue

Smithsonian Center for Learning and Digital Access
42
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