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The Art of American Industry

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Economics +5 Age Level High School (16 to 18 years old)

This collection explores the growth of American industry as seen through the lens of artistic production throughout the twentieth century. It can be paired with a multi-day lesson plan on American industrialization in a Social Studies, History, or Economics context. Students can begin to explore and understand the layered narratives and consequences involved within the rapid chances in mechanized American life. The lesson would begin with students examining the first row of resources to become acclimated to expansive impact of American industry. Students would then be able to use the Connect/Extend/Challenge thinking routine to examine how these fluctuations profoundly reformed societal, familial, and personal relationships. By considering multiple perspectives and outcomes, participants can begin to better identify their connection to broader industrial trends today. 

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By Industry We Thrive

National Museum of American History

Worker in Cotton Mill, Rhode Island, 1909

National Museum of American History

Brass Making: The Electric Furnace, [photomechanical print]

Archives and Special Collections, Smithsonian American Art Museum

What Makes You Say That?: Visible Thinking Routine

SI Center for Learning and Digital Access

Industry

Smithsonian American Art Museum

Factory Workers at Corning Glass Company

Smithsonian Archives - History Div

Lumber Industry

Smithsonian American Art Museum

Wallpaper Factory

Smithsonian Institution Archives

Industry

Smithsonian American Art Museum

Deserted Factory

Smithsonian American Art Museum

Untitled (Industrial Scene)

Smithsonian American Art Museum

Industry at Night

Smithsonian American Art Museum

Creative Questions: Project Zero Visible Thinking Routine

SI Center for Learning and Digital Access

Arts and Industries Building

Smithsonian Archives - History Div

Baird's Dream: History of the Arts and Industries Building

SI Center for Learning and Digital Access

Sandhogs playing a game of "21" during their break

National Museum of American History

Lunch Hour

Smithsonian American Art Museum

The 3Ys: Project Zero Global Competency Routine

SI Center for Learning and Digital Access

U.G.W. of A.

National Museum of American History

The United Hatters of North America

National Museum of American History