Prototyping: Built Environment
A prototype is an experimental model of an idea. It is a way to give our ideas a presence that we can put in front of someone else to see if our idea has value. It is important to match the fidelity of the prototype to the stage of the design process. At the beginning we want to use low-fidelity prototypes. Low-Fidelity prototyping refers to rapid prototyping from cheap, readily available materials. At this stage we are testing broad concepts such as materials, forms, usability.
This learning lab collection documents low-fidelity prototyping objects, techniques, activities and examples specific to Built Environment Design (Architecture, Interior Design, Landscape Architecture). This collection is designed for use by students, teachers and parents. After you explore this learning lab collection you will be ready to embark on your own prototyping adventures.
- Understand the materials used in low-fidelity prototyping
- Identify ways that designers gain inspiration for design ideas by exploring designed objects
- Consider how ideas can be represented, tested and iterated using prototypes
- Understand and explore techniques to create low-fidelity prototypes
- Consider how prototypes are used at various stages of the design process