Skip to Content

Prototyping: Built Environment

0 Favorites 0 Copies
Design +1 Age Levels Middle School (13 to 15 years old), High School (16 to 18 years old), Post-Secondary, Adults

A prototype is an experimental model of an idea. It is a way to give our ideas a presence that we can put in front of someone else to see if our idea has value. It is important to match the fidelity of the prototype to the stage of the design process. At the beginning we want to use low-fidelity prototypes. Low-Fidelity prototyping refers to rapid prototyping from cheap, readily available materials. At this stage we are testing broad concepts such as materials, forms, usability. 

This learning lab collection documents low-fidelity prototyping objects, techniques, activities and examples specific to Built Environment Design (Architecture, Interior Design, Landscape Architecture). This collection is designed for use by students, teachers and parents. After you explore this learning lab collection you will be ready to embark on your own prototyping adventures.

Learning Goals:

  • Understand the materials used in low-fidelity prototyping 
  • Identify ways that designers gain inspiration for design ideas by exploring designed objects
  • Consider how ideas can be represented, tested and iterated using prototypes  
  • Understand and explore techniques to create low-fidelity prototypes
  • Consider how prototypes are used at various stages of the design process 

EXPLORE

Jasmine Kassulke

EXPLORE: Paper Porcelain (prototype)

Cooper Hewitt, Smithsonian Design Museum

EXPLORE: Serpentine Pavilion

Cooper Hewitt, Smithsonian Design Museum

EXPLORE: Worthing Swimming Pool

Cooper Hewitt, Smithsonian Design Museum

EXPLORE: Hairy Building (unbuilt)

Cooper Hewitt, Smithsonian Design Museum

EXPLORE: PolyBrick series

Cooper Hewitt, Smithsonian Design Museum

EXPLORE: Architecture is Everywhere

Cooper Hewitt Smithsonian Design Museum

ACTIVITY: Steps

Jasmine Kassulke

EXAMPLE: Jasper's Model

Jasmine Kassulke

EXAMPLE: Corina's Model

Jasmine Kassulke

EXAMPLE: Jasmine's Model

Jasmine Kassulke

ACTIVITY: Bubble Diagrams

Jasmine Kassulke

EXAMPLE: Bubble Diagram

Jasmine Kassulke

EXAMPLE: Spatial Planning from 2D to 3D

Cooper Hewitt Design Scholars

EXAMPLE: Spatial Planning

Cooper Hewitt Design Scholars

EXAMPLE: Spatial Planning from 2D to 3D

Cooper Hewitt Design Scholars

EXAMPLE: Spatial Planning from 2D to 3D

Cooper Hewitt Design Scholars

ACTIVITY: Park Design

Jasmine Kassulke

PRINT OUT: Park Design, User Profile Cards

Scape Studio & Cooper Hewitt

EXAMPLE: Park Design

Cooper Hewitt Design Scholars

EXAMPLE: Park Design

Cooper Hewitt Design Scholars