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Entrepreneurship Inspiration & Design

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Other Age Levels Middle School (13 to 15 years old), High School (16 to 18 years old)

A collection to give students an undertanding of the relationship between entrepreneurship and innovation over time.  The key component is applying the design thinking process to their current thought process.  The wallet challenge begins this unit in having students design a prototype while using the design thinking process.  Next they will analyze how prototypes have advanced due to technology and innovation.  The purpose is to link the importance of applying a thorough thought process when designing and inventing.

Bradley Element Eone Timepiece, 2017

Cooper Hewitt, Smithsonian Design Museum

The Senses: Design Beyond Vision | Dot Watch

Cooper Hewitt, Smithsonian Design Museum

Sketch for Flexible Straw

Cooper Hewitt, Smithsonian Design Museum

Preparatory Drawing for Nest Thermostat

Cooper Hewitt, Smithsonian Design Museum

Preparatory Drawing for Nest Thermostat

Cooper Hewitt, Smithsonian Design Museum

Minneapolis-Honeywell T852 Electric Clock Thermostat

National Museum of American History

Honeywell T832 Round Thermostat

National Museum of American History

Honeywell T8095 Chronotherm Thermostat

National Museum of American History

Nest Learning Thermostat

Cooper Hewitt, Smithsonian Design Museum

Western Electric "Princess" Phone

National Museum of American History

Home Phone Deluxe Unit

Cooper Hewitt, Smithsonian Design Museum

Cell Phone used by Rudy Guiliani

National Museum of American History

Cell Phone used by Henry Paulson

National Museum of American History

iPhone

Cooper Hewitt, Smithsonian Design Museum

Steve Jobs

National Portrait Gallery

Martha Stewart

National Portrait Gallery

Oprah Winfrey

National Portrait Gallery