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Found 6,386 Collections

 

Acquisitions Debate

Use these resources to have your students debate the acquisitions of a work of art.

This collection was created in conjunction with the National Portrait Gallery’s 2017 Learning to Look Summer Teacher Institute.
TAGS: #NPGteach, Portrait, Learning to Look, National Portrait Gallery

Stacey Churchill
4
 

Achelous and Hercules: What makes you say that?

Using the Project Zero Visible Thinking routine "What makes you say that?," students will examine the 1947 mural "Achelous and Hercules," by Thomas Hart Benton. This artwork explores the relationship between man and water in post-war agricultural America through the retelling of an Ancient Greek myth. Collection includes a video analysis by a museum director and an interactive exploring areas of interest in the artwork.

Tags: greece; agriculture; agricultural; missouri river; marshall plan; truman; cultural connections; midwest

Tess Porter
4
 

Accessibility in Sports- Sophia Stoyanova

Accessibility in Sports is largely influenced by Design. Design helps close the gap between people of different ability levels and allow them to participate and compete together on more equal footing. 

Cooper Hewitt Design Scholars
7
 

Access Series: Places "Real" and "Imagined"

This topical collection of artworks is based upon a wide variety of places and travel spots, both "real" and "imagined." It features castles, mountains, beaches, forests, capital cities, and fantasy movie landscapes. It was originally used in a collage art activity (printed out; using paper, glue, and art materials); and as a discussion prompt in an informal learning activity with a group of teens with cognitive disabilities during a summer camp program. Students were asked about famous places they have visited or would want to visit, as well as favorite vacation or travel spots. Other suggested uses beyond collage and discussion prompts would be a writing exercise, "If you could travel anywhere, where would you go, and who would you travel with, etc...?" Use the visible thinking routine "See|Think|Wonder" as a starting point for the writing prompt, and the images for inspiration.

Tags: Decision Making, Disabilities, Self-Determination, Self-Efficacy, Student Empowerment, All Access Digital Arts Program

Tracie Spinale
72
 

Access Series: Photo Quest in a Sculpture Garden

Get out on a sunny day and enjoy an art sculpture garden with friends...Wander with a purpose. In this teen group quest, teams use close-up photo prompts to find artworks in a sculpture garden, and then use tablet devices to take team photos with the sculptures. This activity was originally used in the Hirshhorn Sculpture Garden in Washington, D.C. with the All Access Digital Arts Program as a photo scavenger hunt. Example PDFs of photo details are provided. To turn the photo hunt into a more formal learning experience, the answer section shows the entire sculpture with information and discussion prompts to elicit questions about teen identity and self-expression.

Tags: decision-making, self-determination, student empowerment, disability, All Access Digital Arts Program

Tracie Spinale
33
 

Access Series: People, Friends, and Family--Together and Alone

This topical collection of people—together in groups with friends or families (mother, father, sister, brother, aunt, uncle, cousin, grandmother, and grandfather); different genders, ages, and ethnicities, and "selfies"—was originally used in a collage art activity (printed out; using paper, glue, and art materials); and as a discussion prompt in an informal learning activity with a group of teens with cognitive disabilities during a summer camp program. Use the visible thinking routine, "See|Think|Wonder" as a starting point for the writing prompt, and the images for inspiration.

Tags: decision-making, self-determination, student empowerment, disability, All Access Digital Arts Program

Tracie Spinale
134
 

Access Series: Nostalgic Popular "Pop" Culture 1950s-2000s

This inspiration collection of nostalgic popular "pop" culture from the 1950s, 1960s, 1970s, 1980s, 1990s and 2000s—super heroes and super villains, Muppets, cartoon characters, Star Wars, Disney and Pixar characters, Transformers, and movies was used for a collage activity and discussion prompt in an informal learning activity, "Me & My World: Personal Ecology/Interest Inventory" with a group of teens with cognitive and intellectual disabilities. Students were asked about their favorite pop culture influences from the past and present. Use the visible thinking routine, "See|Think|Wonder" as a starting point for a discussion prompt, and the images for inspiration.

Tags: decision-making, self-determination, student empowerment, disability, All Access Digital Arts Program

Susan Ogilvie
97
 

Access Series: Nostalgic Popular "Pop" Culture

This inspiration collection of nostalgic popular "pop" culture from the 1950s, 1960s, 1970s, 1980s, 1990s and 2000s—super heroes and super villains, Muppets, cartoon characters, Star Wars, Disney and Pixar characters, Transformers, and movies was used for a collage activity and discussion prompt in an informal learning activity, "Me & My World: Personal Ecology/Interest Inventory" with a group of teens with cognitive and intellectual disabilities. Students were asked about their favorite pop culture influences from the past and present. Use the visible thinking routine, "See|Think|Wonder" as a starting point for a discussion prompt, and the images for inspiration.

Tags: decision-making, self-determination, student empowerment, disability, All Access Digital Arts Program

Tracie Spinale
95
 

Access Series: Meta Collage

This topical collection of artworks is all about collage. Collage is a technique that uses other pieces of artwork assembled into a new artwork. The collection was originally used in a collage art activity to provide inspiration examples of the art of collage-making, based upon personal interests. It was used with a group of teens with cognitive disabilities during a summer camp program.

Descriptors: Decision Making, Disabilities, Self-Determination, Self-Efficacy, Student Empowerment

Tracie Spinale
31
 

Access Series: Making Music and Sonic Self-Portraits

This inspiration collection of musical people and music instruments was used for a music-making activity and discussion prompt in an informal learning activity with a group of teens with cognitive and intellectual disabilities. Students used GarageBand software to create sonic self-portraits. Prior to the activity, teens were asked about their favorite genres of music, including jazz, blues, classical, rock, pop, rap, and R&B. Use the visible thinking routine, "See|Think|Wonder" as a starting point for the discussion prompt, and the images for inspiration.

Tags: decision-making, self-determination, student empowerment, disability, All Access Digital Arts Program, #SmithsonianMusic

Tracie Spinale
66
 

Access Series: Great Face! Portraits and Photo Composition

Taking a great portrait is more than just taking a quick snap of a face. It requires thoughtful contemplation and a variety of choices by the photographer. This is a collection of photographs that illustrate various principles of portrait photography: angles (eye-level, high angle, low angle, and bird's eye), light and shadow, framing, and shot length (long-shot, medium-shot, close-up, & extreme close-up); As well as mood--capturing a feeling or emotion in a photograph; scale--how big or small subjects look; and sense of place--capturing the feeling of a place. Click into each photo and on the "paper clip" annotation icon to read more information and complete challenges.

Tags: portrait photography, decision-making, self-determination, student empowerment, disability, All Access Digital Arts Program

Tracie Spinale
56
 

Access Series: Flying Things

This topical collection of airplanes, hot air balloons, space craft, and other things that fly, was originally used in a collage art activity (printed out; using paper, glue, and art materials). It was used as a discussion prompt in an informal learning activity with a group of teens with cognitive disabilities during a summer camp program--as pre-museum visit preparation to artifacts that would be found at an airplane museum. Other suggested uses beyond collage and discussion prompts would be a writing exercise, "If you could fly anywhere, where would you go and what would you do?" Use the visible thinking routine, "See|Think|Wonder" as a starting point for the writing prompt, and the images for inspiration.

Tags: decision-making, self-determination, student empowerment, disability, all access digital arts program

Tracie Spinale
100
 

Access Series: Fantastic Creatures

This topical collection of artworks is based upon "fantastical things." It was originally used in a collage art activity (printed out; using paper, glue, and art materials); and as a discussion prompt in an informal learning activity with a group of teens with cognitive disabilities during a summer camp program. Other suggested uses beyond collage and discussion prompts would be a writing exercise, utilizing the "See|Think|Wonder" visible thinking routine. You could also pair the collection with popular young adult fantasy novels, and ancient myths and legends.

Descriptors: Decision Making, Disabilities, Self-Determination, Self-Efficacy, Student Empowerment, All Access Digital Arts Program

Tracie Spinale
64
 

Access Series: Animals - Domestic and Wild!

This topical collection of artworks is all about animals—domestic pets, and wild, untamed beasts. Horses, elephants, dinosaurs, zebras, pandas...cats, hogs, frogs, dogs, lions, tigers, and bears; fish and fowl, monkeys that howl - you'll find all of them here. This collections was originally used in a collage art activity (printed out; using paper, glue, and art materials), and as a discussion prompt in an informal learning activity with a group of teens with cognitive disabilities during a summer camp program. Other suggested uses beyond collage and discussion prompts would be a writing exercise, "Which animals have you seen before and where did you see them? If you could have any one of these animals as a pet, which would you choose and why?" Use the visible thinking routine, "See|Think|Wonder" as a starting point for the writing prompt, and the images for inspiration.


Tags: Decision Making, Disabilities, Self-Determination, Self-Efficacy, Student Empowerment, All Access Digital Arts Program

Tracie Spinale
278
 

Access Series: Animals - Domestic and Wild!

This topical collection of artworks is all about animals—domestic pets, and wild, untamed beasts. Horses, elephants, dinosaurs, zebras, pandas...cats, hogs, frogs, dogs, lions, tigers, and bears; fish and fowl, monkeys that howl - you'll find all of them here. This collections was originally used in a collage art activity (printed out; using paper, glue, and art materials), and as a discussion prompt in an informal learning activity with a group of teens with cognitive disabilities during a summer camp program. Other suggested uses beyond collage and discussion prompts would be a writing exercise, "Which animals have you seen before and where did you see them? If you could have any one of these animals as a pet, which would you choose and why?" Use the visible thinking routine, "See|Think|Wonder" as a starting point for the writing prompt, and the images for inspiration.


Tags: Decision Making, Disabilities, Self-Determination, Self-Efficacy, Student Empowerment, All Access Digital Arts Program

Debra Ray
278
 

ACCESS SERIES | Through the Lens of Curiosity

IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.

All Access Club Explores the Microscopic World. If you cannot see something, does that mean that it is not there? Nope! Just lurking under the surface of common, everyday objects is an entire world that we normally cannot see. People just like you can use microscopes to discover things that need magnification in order to view.  The collection is part of an activity series that explores this mysterious microscopic world.

EDUCATORS | For the LESSON PLAN of the original "Through the Lens of Curiosity"  << CLICK HERE >>

In this collection you will:

  • Find out about the world through the use of microscopes and magnifiers
  • Take on the role of detective as you embark on a quest to solve 5 mysteries -- by making observations about up-close objects and reading clues, can you figure out what the whole object is?
  • In the game A Part of the Whole, use your power of observation to consider the structures and functions of up-close objects to guess what they might be. Again, you will look at part of an object--photographed up-close--to guess at the whole.

If it is possible to set-up a hand's-on experience with microscopes along with the online activities -- the tactile portion will enhance the online activity. Teens can also view a video about scanning electron microscopes by a young scientist in the 'extension section'.

Keywords: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program 

Tracie Spinale
64
 

ACCESS SERIES | Nile, Nile Crocodile

IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.

Exploring: Ancient Egypt, the Nile River, and glass museum objects, papercraft, and sand art

Rationale for Instruction:

  • Through the introduction, museum visit, and activities, students connect with an ancient and diverse culture in ways both conceptual and concrete. The ancient Egyptians shaped our modern civilization in fundamental ways and left legacies that are still present today. 

Objectives:

  • Explain features of the daily life of an Ancient Egyptian living on the Nile River, including boat transportation, dress, and animal life. 
  • Explore the ancient origins of glass making in Egypt.
  • Examine how glass making relates to object making, animal representation, and the desert environment of Egypt
  • Plan, create, and share digital and physical works of art that represent ancient (sand art) and modern art forms (digital photography with filters) as well as representational art (papercraft) landscape.

EDUCATORS | For the LESSON PLAN of the original "Nile, Nile Crocodile" << CLICK HERE >>

SET THE STAGE:

  • Maps - Look at the maps in the Smithsonian collection; Where do you think you'll journey to in this collection?
  • "This is Sand" App - an tablet app that changes the pixels on the screen into digital sand.
  • Video about The Nile (for learners who prefer a concrete example)
  • Thought journey down the Nile River; Ask questions about observations along the way. If you are able to transform the furniture to reflect a boat, do so. 
  • Glass making video as well as a primary source text from 1904 (for learners who prefer a concrete example); Help make the connection between the desert sand environment and glass making. 

MUSEUM "VISIT"

  • Go to the gallery; read the panels and explore the objects. The gallery has been re-created in the Learning Lab collection
  • Explore the glass vessels-->What do you notice?
  • Observe the glass animals-->Take turns reading the informational texts; What do the animals represent?

~ BREAK ~

ACTIVITY STATIONS (rotate between activity stations)

  • SAND ART - Create your own ancient Egyptian glass vessel through a sand art design similar to the decorated glass in the museum.
  • "ANCIENT" PHOTOS - Use digital tablets to take photos in a museum gallery and use the built-in filters to create 'ancient-looking' photos like the ones that document historic museum excavations. 
  • PAPERCRAFT LANDSCAPE - Create a three-dimensional landscape of ancient Egypt based on the animals and structures observed in the museum gallery and in the introductory materials. Templates and examples are included. Document your results using photography.

Tags: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program

Tracie Spinale
119
 

ACCESS SERIES | Galaxy Quest

IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.

Have you ever wondered what's going on out there in the universe? Would you like to discover exciting things about planets, stars, and galaxies? Today, we will go on a GALAXY QUEST to EXPLORE THE UNIVERSE!

RATIONALE | Digital technology has transformed how we explore the Universe. We now have the ability to peer into space right from our homes and laptop computers. Telescopes, photography, and spectroscopy remain the basic tools that scientists—astronomers and cosmologists—use to explore the universe, but digital light detectors and powerful computer processors have enhanced these tools. Observatories in space—like the Hubble Space Telescope—have shown us further into space then we have ever seen before.

EDUCATORS | For the LESSON PLAN of the original "Galaxy Quest" << CLICK HERE >>

Lesson Objectives:
1. Process and save at least one digital image of a galaxy or space image (with caption)
2. Create a three-dimensional astronomy sculpture (galaxy or other space body, space alien, plant, animal)
3. Create a digital astronomy sculpture (galaxy or other space body, space alien, plant, animal)
4. Visit the Explore the Universe exhibition at NASM and identify Hubble parts (mirror, lens, spectroscope)

Learning Objectives:
1.     What a galaxy is
2.     What a space telescope is
3.     Learn how to open an image on the computer and process it
4.     Socialize well in the museum setting


Tags: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program 


Jessica Radovich
77
 

ACCESS SERIES | Galaxy Quest

IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.

Have you ever wondered what's going on out there in the universe? Would you like to discover exciting things about planets, stars, and galaxies? Today, we will go on a GALAXY QUEST to EXPLORE THE UNIVERSE!

RATIONALE | Digital technology has transformed how we explore the Universe. We now have the ability to peer into space right from our homes and laptop computers. Telescopes, photography, and spectroscopy remain the basic tools that scientists—astronomers and cosmologists—use to explore the universe, but digital light detectors and powerful computer processors have enhanced these tools. Observatories in space—like the Hubble Space Telescope—have shown us further into space then we have ever seen before.

EDUCATORS | For the LESSON PLAN of the original "Galaxy Quest" << CLICK HERE >>

Lesson Objectives:
1. Process and save at least one digital image of a galaxy or space image (with caption)
2. Create a three-dimensional astronomy sculpture (galaxy or other space body, space alien, plant, animal)
3. Create a digital astronomy sculpture (galaxy or other space body, space alien, plant, animal)
4. Visit the Explore the Universe exhibition at NASM and identify Hubble parts (mirror, lens, spectroscope)

Learning Objectives:
1.     What a galaxy is
2.     What a space telescope is
3.     Learn how to open an image on the computer and process it
4.     Socialize well in the museum setting


Tags: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program 


Tracie Spinale
77
 

Abstraction Methods

Artists can abstract people and objects in many ways. Which methods of abstraction can you identify in these artworks?

  • Simplify
  • Fragment (or explode; break into pieces)
  • Multiply 
  • Rearrange (move the parts around)
  • Magnify (change the scale)
  • Distort (change the shape) 
  • Morph (change into something else)
  • Arbitrary Colors

Art making prompt: arrange some objects to draw. Then choose an abstraction method to create an artwork based on the objects you see.

Jean-Marie Galing
21
 

Abstract Sculpture

For younger students, play an "I Spy" or sorting game with sculpture images. Attributes to look for:

  • Geometric shapes/forms
  • Biomorphic shapes/forms
  • Inside/outside sculptures
  • Sculptures that resemble animals or people
  • Sculptures that don't resemble anything
  • Big/little sculptures - explain how you decided this (scale in relation to its surroundings)

With older students, challenge them to construct a definition of abstraction based on what they observe in the sculptures.

Jean-Marie Galing
32
 

Abstract Expressionism

#CIETeachArt


Makayla Curry
12
 

Abraham's Letters: Unstacked

UNSTACKED is a wonderful way to spark inquiry, analysis, and discussion. By visually exploring our images, you can bring the Smithsonian Libraries' collections into your classroom. Use UNSTACKED as a morning exercise, a way to introduce a new topic, or to discover your students' interests. Picture your world, dive into the stacks! 

The research and creation of this project was funded by the Smithsonian's Asian Pacific American Initiatives Pool Award.

Smithsonian Libraries
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