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Found 613 Collections

 

Access Series: Places "Real" and "Imagined"

This topical collection of artworks is based upon a wide variety of places and travel spots, both "real" and "imagined." It features castles, mountains, beaches, forests, capital cities, and fantasy movie landscapes. It was originally used in a collage art activity (printed out; using paper, glue, and art materials); and as a discussion prompt in an informal learning activity with a group of teens with cognitive disabilities during a summer camp program. Students were asked about famous places they have visited or would want to visit, as well as favorite vacation or travel spots. Other suggested uses beyond collage and discussion prompts would be a writing exercise, "If you could travel anywhere, where would you go, and who would you travel with, etc...?" Use the visible thinking routine "See|Think|Wonder" as a starting point for the writing prompt, and the images for inspiration.

Tags: Decision Making, Disabilities, Self-Determination, Self-Efficacy, Student Empowerment, All Access Digital Arts Program

Tracie Spinale
72
 

Access Series: Photo Quest in a Sculpture Garden

Get out on a sunny day and enjoy an art sculpture garden with friends...Wander with a purpose. In this teen group quest, teams use close-up photo prompts to find artworks in a sculpture garden, and then use tablet devices to take team photos with the sculptures. This activity was originally used in the Hirshhorn Sculpture Garden in Washington, D.C. with the All Access Digital Arts Program as a photo scavenger hunt. Example PDFs of photo details are provided. To turn the photo hunt into a more formal learning experience, the answer section shows the entire sculpture with information and discussion prompts to elicit questions about teen identity and self-expression.

Tags: decision-making, self-determination, student empowerment, disability, All Access Digital Arts Program

Tracie Spinale
33
 

Access Series: Great Face! Portraits and Photo Composition

Taking a great portrait is more than just taking a quick snap of a face. It requires thoughtful contemplation and a variety of choices by the photographer. This is a collection of photographs that illustrate various principles of portrait photography: angles (eye-level, high angle, low angle, and bird's eye), light and shadow, framing, and shot length (long-shot, medium-shot, close-up, & extreme close-up); As well as mood--capturing a feeling or emotion in a photograph; scale--how big or small subjects look; and sense of place--capturing the feeling of a place. Click into each photo and on the "paper clip" annotation icon to read more information and complete challenges.

Tags: portrait photography, decision-making, self-determination, student empowerment, disability, All Access Digital Arts Program

Tracie Spinale
56
 

Access Series: Fantastic Creatures

This topical collection of artworks is based upon "fantastical things." It was originally used in a collage art activity (printed out; using paper, glue, and art materials); and as a discussion prompt in an informal learning activity with a group of teens with cognitive disabilities during a summer camp program. Other suggested uses beyond collage and discussion prompts would be a writing exercise, utilizing the "See|Think|Wonder" visible thinking routine. You could also pair the collection with popular young adult fantasy novels, and ancient myths and legends.

Descriptors: Decision Making, Disabilities, Self-Determination, Self-Efficacy, Student Empowerment, All Access Digital Arts Program

Tracie Spinale
64
 

ACCESS SERIES | Nile, Nile Crocodile

IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.

Exploring: Ancient Egypt, the Nile River, and glass museum objects, papercraft, and sand art

Rationale for Instruction:

  • Through the introduction, museum visit, and activities, students connect with an ancient and diverse culture in ways both conceptual and concrete. The ancient Egyptians shaped our modern civilization in fundamental ways and left legacies that are still present today. 

Objectives:

  • Explain features of the daily life of an Ancient Egyptian living on the Nile River, including boat transportation, dress, and animal life. 
  • Explore the ancient origins of glass making in Egypt.
  • Examine how glass making relates to object making, animal representation, and the desert environment of Egypt
  • Plan, create, and share digital and physical works of art that represent ancient (sand art) and modern art forms (digital photography with filters) as well as representational art (papercraft) landscape.

EDUCATORS | For the LESSON PLAN of the original "Nile, Nile Crocodile" << CLICK HERE >>

SET THE STAGE:

  • Maps - Look at the maps in the Smithsonian collection; Where do you think you'll journey to in this collection?
  • "This is Sand" App - an tablet app that changes the pixels on the screen into digital sand.
  • Video about The Nile (for learners who prefer a concrete example)
  • Thought journey down the Nile River; Ask questions about observations along the way. If you are able to transform the furniture to reflect a boat, do so. 
  • Glass making video as well as a primary source text from 1904 (for learners who prefer a concrete example); Help make the connection between the desert sand environment and glass making. 

MUSEUM "VISIT"

  • Go to the gallery; read the panels and explore the objects. The gallery has been re-created in the Learning Lab collection
  • Explore the glass vessels-->What do you notice?
  • Observe the glass animals-->Take turns reading the informational texts; What do the animals represent?

~ BREAK ~

ACTIVITY STATIONS (rotate between activity stations)

  • SAND ART - Create your own ancient Egyptian glass vessel through a sand art design similar to the decorated glass in the museum.
  • "ANCIENT" PHOTOS - Use digital tablets to take photos in a museum gallery and use the built-in filters to create 'ancient-looking' photos like the ones that document historic museum excavations. 
  • PAPERCRAFT LANDSCAPE - Create a three-dimensional landscape of ancient Egypt based on the animals and structures observed in the museum gallery and in the introductory materials. Templates and examples are included. Document your results using photography.

Tags: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program

Tracie Spinale
120
 

ACCESS SERIES | Galaxy Quest

IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.

Have you ever wondered what's going on out there in the universe? Would you like to discover exciting things about planets, stars, and galaxies? Today, we will go on a GALAXY QUEST to EXPLORE THE UNIVERSE!

RATIONALE | Digital technology has transformed how we explore the Universe. We now have the ability to peer into space right from our homes and laptop computers. Telescopes, photography, and spectroscopy remain the basic tools that scientists—astronomers and cosmologists—use to explore the universe, but digital light detectors and powerful computer processors have enhanced these tools. Observatories in space—like the Hubble Space Telescope—have shown us further into space then we have ever seen before.

EDUCATORS | For the LESSON PLAN of the original "Galaxy Quest" << CLICK HERE >>

Lesson Objectives:
1. Process and save at least one digital image of a galaxy or space image (with caption)
2. Create a three-dimensional astronomy sculpture (galaxy or other space body, space alien, plant, animal)
3. Create a digital astronomy sculpture (galaxy or other space body, space alien, plant, animal)
4. Visit the Explore the Universe exhibition at NASM and identify Hubble parts (mirror, lens, spectroscope)

Learning Objectives:
1.     What a galaxy is
2.     What a space telescope is
3.     Learn how to open an image on the computer and process it
4.     Socialize well in the museum setting


Tags: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program 


Tracie Spinale
77
 

ACCESS SERIES | Through the Lens of Curiosity

IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.

All Access Club Explores the Microscopic World. If you cannot see something, does that mean that it is not there? Nope! Just lurking under the surface of common, everyday objects is an entire world that we normally cannot see. People just like you can use microscopes to discover things that need magnification in order to view.  The collection is part of an activity series that explores this mysterious microscopic world.

EDUCATORS | For the LESSON PLAN of the original "Through the Lens of Curiosity"  << CLICK HERE >>

In this collection you will:

  • Find out about the world through the use of microscopes and magnifiers
  • Take on the role of detective as you embark on a quest to solve 5 mysteries -- by making observations about up-close objects and reading clues, can you figure out what the whole object is?
  • In the game A Part of the Whole, use your power of observation to consider the structures and functions of up-close objects to guess what they might be. Again, you will look at part of an object--photographed up-close--to guess at the whole.

If it is possible to set-up a hand's-on experience with microscopes along with the online activities -- the tactile portion will enhance the online activity. Teens can also view a video about scanning electron microscopes by a young scientist in the 'extension section'.

Keywords: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program 

Tracie Spinale
64
 

All Access Digital Arts Club: Activities + Plans for Neurodiverse Teens

SCLDA's All Access Digital Arts Program (2012-2016) provided skill-building opportunities in digital arts and communications, creative expression, and social inclusion to a spectrum of teen learners in the Washington, DC metro area. Participating youth visited Smithsonian science, history, and art museums, created digital and physical artworks based upon a tailored curriculum, engaged in social interactions online and in-person, gained digital literacy skills, and developed friendships with other teens. Through once-per-month club outreach activities and summer intensive camps and workshops, students were exposed to communication, collaborative learning, research, and problem solving. The program served up to 20 youth per session, ages 14 through 22 with cognitive and intellectual disabilities. The youth experienced skill building, leadership opportunities, and social integration through Smithsonian resources, socialization opportunities, and computer skills. Youth participated in 1.) One- and two-week multi-media digital arts workshops whose outcome was student-produced artworks, songs, and movies that were shared with family and friends at openings and online via a social network; and 2.) Club activities--to build upon skills developed during the summer, and maintain social connections. 

All Access Club activities were offered to alumni of the summer workshops, and were held once monthly on Saturdays during the year to build upon skills developed during the workshop, and maintain social connections. During the club, teens practiced social skills through guided activities and Smithsonian museum visits, and produced original digital and hands-on art projects at the Hirshhorn ARTLAB+. Educators led the group in a series of planned educational activities related to the day’s theme—such as “the universe” or “oceans”.  Volunteers assisted club members to use social media, tablets, cameras and laptops to facilitate the digital experience. The activities and resources promoted digital literacy skills, and can motivate families to visit museums to learn, and for teens to build self-esteem. An evaluation session on the final day allowed teens to express their thoughts to the club organizers.

Special thanks to colleague Joshua P. Taylor, Researcher, Virginia Commonwealth University


Keywords: access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, self-determination

Tracie Spinale
19
 

All Access Digital Arts Camp (plans and activities for teens with cognitive and intellectual disabilities)

SCLDA's All Access Digital Arts Program (2012-2016) provided skill-building opportunities in digital arts and communications, creative expression, and social inclusion to a spectrum of teen learners in the Washington, DC metro area. Participating youth visited Smithsonian science, history, and art museums, created digital and physical artworks based upon a tailored curriculum, engaged in social interactions online and in-person, gained digital literacy skills, and developed friendships with other teens.

Through once-per-month club outreach activities and summer intensive camps and workshops, students were exposed to communication, collaborative learning, research, and problem solving. The program served up to 20 youth per session, ages 14 through 22 with cognitive and intellectual disabilities. The youth experienced skill-building, leadership opportunities, and social integration through Smithsonian resources, socialization opportunities, and computer skills. Youth participated in 1.) One- and two-week multi-media digital arts workshops whose outcome was student-produced artworks, songs, and movies that were shared with family and friends at openings and online via a social network; and 2.) club activities--to build upon skills developed during the summer, and maintain social connections.

At the Access Summer Camp workshops, teens learn to tell their own stories through digital arts and media. They focused on a specific story to tell based upon their interests. Content for their artistic self-expressions took the form of printed digital portraits and “sonic self-portrait” digital music compositions, as well as documentary iMovies. Teens toured Smithsonian museums, visited exhibitions and interviewed curators and educators, as well as conducted internet research. Teens ate lunch together and socialized during game breaks. Volunteers worked with teens to provide individual supports and facilitate the experience. Smithsonian educators and neurotypical teen youth mentors guided Access teens to edit their content using photo, sound, and movie editing software.   The movies, portraits, and songs premiered at the Hirshhorn Museum’s ARTLAB+ for family and friends, with teens themselves providing introductory remarks for their artworks. Each teen received a certificate of completion, a digital copy of their artwork, and a framed self-portrait. An evaluation session on the final day of the workshops allowed teens to express their thoughts to the workshop organizers. 

Tracie Spinale
3
 

SSYAC Meeting 3 - Personal Narratives - Stories of Immigration - Why People Move (Archived: Fall 2017 - Spring 2018)

The third meeting of the SSYAC was held in collaboration with the Smithsonian Latino Center. During our pre-meeting activity, we proto-typed the “Latino Headliners and Difficult Conversations” program. We used the creation of comics to explore multiple perspectives of sensitive historical and contemporary issues that pertain to the US Latino experience. Staff from the Smithsonian Latino Center and Smithsonian Exhibits guided us as we explored the multiplicity of immigration realities, and focused on the personal stories that explain why people move

We also discussed the responses to the previous assignment about learning and education experiences in museums with staff from the Smithsonian's Associate Provost for Education and Access office.

KEYWORDS: immigration, migration, forced migration, Latino, maker, making, comic, teen council, student engagement

Tracie Spinale
120
 

SSYAC Meeting 2 - Museums, Activism, and Social Justice (Archived: Fall 2017 - Spring 2018)

When people ask you where you are from, what do you say? Why do you respond that way? Can you remember the first time you witnessed or experienced an injustice? Can we ask a nation to sacrifice development opportunities in the service of protecting the environment / treaty rights / tribal rights? What is your role in carrying on the maintenance of this relationship between tribes and the U.S.? How can museums respond to issues of social justice in the community? What should the Smithsonian do to share this story? How can we involve teens like you in sharing this story?

The second meeting of the SSYAC was held at the National Museum of the American Indian (NMAI). During our pre-meeting activity, we explored the exhibition Nation to Nation: Treaties Between the United States and American Indian Nations. This Smithsonian Learning Lab collection contains the in-gallery activity which looks at the important relationship between the U.S. and tribal Nations by examining the 1851 Horse Creek Treaty and the present-day activism directly related to it at Standing Rock. The collection also contains background information resources about NMAI, as well as the Nation to Nation exhibit.

During our meeting dialogue, we discussed the outcomes of the "One Smithsonian" assignment.


Special thanks to NMAI colleagues Carolyn Rapkievian, Mandy Foster, and Ami Temarantz for creating and implementing the in-gallery activity in the Nation to Nation exhibition at NMAI.


KEYWORDS: student engagement, teen council, American history, DAPL, exhibition tour, inquiry-based learning, questions, Native American

Tracie Spinale
38
 

SSYAC Meeting 1: Knowledge Begins in Wonder (Archived: Fall 2017 - Spring 2018)

Knowledge Begins in Wonder... WHAT WOULD MAKE MUSEUMS BETTER?

  • interaction with objects - physical and virtual & accessible
  • make them applicable to teens

Teens played The Mystery of the Megatherium Club: Mustaches & Mayhem! scavenger hunt in the Castle, and had a dialogue with Smithsonian Secretary David J. Skorton and Dr. Robin Davisson.

KEYWORDS: Smithsonian history, mystery, LARP, live action role-play, teen, student engagement, teen council

Tracie Spinale
24
 

SENSES SERIES

Aggregate of Learning Lab collections about the Smithsonian collaboration with the Science for Monks and Nuns Program - senses and sensory perception.

Tracie Spinale
11
 

ORIENTATION | Smithsonian Secretary's Youth Advisory Council (SSYAC) Fall 2018 - Spring 2019


<<This information is relevant to the Fall 2018 - Spring 2019 SSYAC Program.>>

SUPER IMPORTANT: When you click into the tiles, be sure to notice in the upper left hand corner if there is a "paper clip" icon. Clicking on the paperclip icon will lead to more information on a side panel. Some of the tiles will be website links or video links. Tiles marked as PDF or DOC are downloadable information. Within a tile, arrows at the bottom of the screen will navigate you between tiles.


Orientation for new members of the Smithsonian Secretary's Youth Advisory Council (SSYAC) for Fall 2018 - Spring 2019

  • About the Smithsonian Secretary's Youth Advisory Council (SSYAC) -- including forms and other important information
  • About Secretary David J. Skorton
  • About Smithsonian's past and present
  • About Smithsonian Affiliate participants
  • About Smithsonian operations, and policy information helpful to SSYAC members. 
  • Meeting Resources (relevant info related to upcoming meetings will be added closer to meeting dates). 

KEYWORDS: teen council, student engagement

Tracie Spinale
32
 

SSYAC 2018 Meeting 2 - Smithsonian American Art Museum

The second meeting of the third cohort of the SSYAC (2018-2019) will be held at the Smithsonian American Art Museum on November 19, 2018. 

We'll meet Stephanie Stebich, Director, SAAM and Renwick Gallery.  We'll hear about the history and function of the museum, and think about the role of science in the preservation of art. We'll visit behind-the-scenes at the Lunder Center for Conservation, where Amber Kerr, Chief of Conservation, will share her innovative research using infrared reflectography and ultraviolet-induced luminescence on the paintings of DC-artist Alma Thomas. Ms. Kerr will also talk to the group about the conservation of plastics which make-up the Renwick's Game Fish sculpture.

Our dialogue with the Secretary will focus on: 

 In today’s world, what are your concerns—both national and at a local community level? How can a cultural institution like the Smithsonian help to address those issues? 

Tracie Spinale
13
 

SSYAC 2018 Meeting 3 - Smithsonian Institution Libraries - Cullman Natural History (Rare Books)

Leslie Overstreet, Rare Books Curator provides an overview of the Joseph F. Cullman 3rd Library of Natural History—its significance and purpose. We'll view up to ten rare books, and Leslie will provide an overview of their significance, focusing on how art books in this library support scientific research—not just for the natural history museum scientists, but for the entire field of natural history. A discussion with the Secretary follows:

  • What role do libraries have today—how has it changed? (SIL mission to save and share our stories for future generations) 
  • Are public libraries still relevant to teens? What about high school libraries?
  • How are libraries adapting themselves to be relevant to youth and teens in a digital world?
    Sara Cardello will share examples of youth engagement through the Unstacked Museum in a Box interactive, and Chaptour Guides Program. 
Tracie Spinale
46
 

The Power of Cats in Egypt in 30 BC Copy

Voice Over about Egyptian Cats and Gods  #CIEDigitalStoryTelling for Ellis by Katheerin Dimieri 4th prd 

KATHEERIN DIMIERI
21
 

2019 National High School Design Competition

2019 CHALLENGE

Cooper Hewitt is delighted to announce the theme of the 2019 National High School Design Competition: The Nature of Design: What would you design (or redesign) that is a nature-based solution to a global problem?

ABOUT THE COMPETITION

Cooper Hewitt, Smithsonian Design Museum launched the National High School Design Competition in collaboration with Target in 2016. Every year, students around the country are challenged to design a solution to a unique scenario, inspired by Cooper Hewitt’s rich collection and stimulating exhibitions.

Visit Cooper Hewitt website to learn more  
WWW.COOPERHEWITT.ORG/DESIGNCOMPETITION


Cooper Hewitt Education Department
19
 

The Presence of Absence: An Exploration of Misrepresentation and Underpresentation

How do contemporary artists grapple with the under- and misrepresentation of certain minorities in portraiture and American history? Participants will explore the newly unveiled portraits of President Barack Obama by Kehinde Wiley and former First Lady Michelle Obama by Amy Sherald and discuss how these artists are looking to the past to paint the present. After close reading these images, participants will consider how artists Ken Gonzales-Day and Titus Kaphar, in the exhibition “UnSeen: Our Past in a New Light,” uncover voices previously unheard. 

#NPGteach

Briana White
19
 

Art Movement Presentation

#CIETeachArt

WILLIAM MORALES-RAMIREZ
10
 

Segregation, Integration, and the Civil Rights Movements in Baseball and the United States Postal Service

Issues of racial inequality have had profound effects on all aspects of American society and its many institutions. In conjunction with the National Postal Museum’s upcoming exhibition Baseball: America’s Home Run, this collection will assist teachers in examining the complicated and problematic history of segregation, integration, and the Civil Rights Movement with their students through two important institutions of the 20th Century: Major League Baseball and the United States Postal Service. In the classroom, these artifacts, articles, and videos can be used to explore the common and diverging ways that segregation manifested itself in Major League Baseball and the Postal Service. Students will also be able to explore how individuals in both institutions combatted this segregation through movements for integration and, beyond that, a broader expansion of opportunity for African-American individuals in these institutions. Students will also have the opportunity to analyze the thematic significance of artistic depictions of African-American and white ballplayers and, more specifically, what these depictions communicated about these two racial groups and their place in the sport of baseball. Supporting questions and further ideas for classroom application can be found in the "Notes to Other Users" section.



National Postal Museum
31
 

Early Christian Art Collection

#CIETeachArt

This collection features some of the most famous examples of Early Christian Art as well as a bit of background/historical information over most of the pieces featured within this art collection.

Maritza Medina
9
 

AFRICAN COSMOS

Put the ARTS in STEM - From Egypt to South Africa, take a brief tour of the African Cosmos  and have your students discover the intersection of Art and Astronomy in the southern hemisphere.   Explore constellations only seen on the African continent.  See why the Goliath beetle became a symbol of rebirth for the Egyptian scarab.  Learn about celestial navigation by people and animals. 

Create Your Own Constellation!  Request Activity sheets for your classroom.

Submit your class constellations to our Student Gallery and be a part of your own school's online exhibition!


Deborah Stokes
21
 

Santa Claus: Comparing Evolving Imagery and Text

This collection gathers depictions of Santa Claus from ads, paintings, photographs, stamps from 1837 to today. Also, includes analyses of his evolving image from the Smithsonian Magazine and the National Museum of American History blog. How does the description of Santa in the Christmas poem, "A Visit from St. Nicholas" compare with the images that follow? Includes a discussion question extension: How might you revamp Christmas stories to better reflect the time and country that you live in?

Keywords: Saint Nicholas, holidays, poetry

Kim Fenton
37
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