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Found 431 Collections

 

Education 131

Various works/pieces.

Ivan Murillo
3
 

Earth Day: Highlights Collection

This is a Smithsonian Learning Lab topical collection, which contains images, text, recordings, and other multimedia resources that may complement the Tween Tribune feature, Are we living in the Plastic Age?. Use these resources to introduce or augment your study of this topic. If you want to personalize this collection by changing or adding content, click the Sign Up link above to create a free account.  If you are already logged in, click the copy button to initiate your own version. Learn more here

Smithsonian Center for Learning and Digital Access
28
 

Earth Day: A View from Above

The people of Earth didn't see a photo of our planet until the late 1960s. Photos of Earth changed the way we think about our planet. This fast-paced webcast will look at the beginnings of Earth Day and how a better understanding of our place in the universe has evolved through photographic scientific discoveries.

April 22, 2015

STEM in 30 at National Air and Space Museum
11
 

Early Alphabet Books

A collection of alphabet books to inspire students to create their own. Alphabet books can be created using any subject and completed with any grade. They can be completed individually (one student makes a page for each letter of the alphabet) or as a group or class (each student takes one letter). Here are some ideas for topics or use with your students:
Kindergarden-1st--Pick a letter, write a sentence using that letter and illustrate.
2nd-4th--The class takes a topic such as insects and each student takes a page, researches and illustrates it.
5th-12th--Students take a topic (biography, historical topic, memoir about themselves, book that they've read) and creates an alphabet book with each page telling the story or giving information about the subject.
Annette Hibbert Nelson
13
 

Eagle

Bald eagle skull.

eunika burroughs
3
 

E-Textiles

This teaching collection gives an introduction to e-textiles, which incorporates sewing with circuitry. Students will first learn the basics LED circuitry, then create their very own wearable tech. Extension activities include creating paper circuits with magnetic copper tape and magnetic "throwies".



This is one of 5 activities used in the Lenovo Week of Service event.

Cody Coltharp
13
 

Diversity in Plants and Animals

Learn about the diversity of plants and animals in different habitats.
SmithsonianScienceAshley
22
 

Disabled Doesn't Mean Unable

George Pagano

Four – Six 45 minute Class Periods

Lesson Overview:

This lesson plan unit is built around the exploration of identity for individuals with disabilities. Students will be asked to examine several items in the collection and answer the following essential questions:  How can unfair/fair depictions of an individual with a disability affect their identity?  How can positive depictions empower an individual?

This theme will be combined with a component of advocacy and change: How can one advocate to make a difference? What causes a change in one's belief system? How can a portrait or image inspire change? How can a portrait or image document change?

Lessons are designed for an 8th grade interdisciplinary team approach: English, social studies, and art class. The plan for this unit includes the synthesis of visual images within the historical context of the promotion of rights for individuals with disabilities.

The subject of self-identity - the recognition of one's potential and qualities as an individual will be explored as well.  

George Pagano
16
 

Destination Moon: Suiting Up for Space

How did the space suit come to look the way it does? From the United States Navy's Mark IV pressure suit to the Apollo AL7 model, this collection explores its evolution. Investigate the hotspots in each image, and watch the videos included. Try to put yourself in the place of an astronaut - what are their needs, and wants? 

Next, investigate the roadmap for the developing Mars One mission. How will a Mars mission differ from the Mercury, Gemini, and Apollo programs?

After exploring the collection, see if you can redefine the "space suit" problem for the next generation of space explorers - specifically those going to Mars.  Will astronauts need more mobility? More protection? What insights did you gain from looking at this collection? Write down the problem and any critical information gained. 

Additional Activities: 

1. Come up with as many solutions as you can to the defined problem. Don't worry about testing them all - let your imagination run wild - and challenge yourself to come up with lots of different solutions. 

2. Talk with a partner to see which solution has the most merit between you both. Refine your idea based on this conversation. 

Finally, prototype! Use simple, inexpensive materials to model your design. 

Christina Ferwerda
7
 

Destination Moon: NASA Art

Established in 1962, the NASA Artists Cooperation Program gave several artists unrestricted access to several NASA facilities. The goal was to communicate the emotional tone and the cultural significance of space exploration.

This collection uses the "Connect Extend Challenge" visible thinking strategy developed by Project Zero at Harvard University. This strategy encourages students to make connections between new ideas and prior knowledge. It also encourages them to make a personal connection to an artwork or topic.

This lesson helps teachers create connections between works of art and the study of space exploration, and to help teachers use art as a force for developing students’ critical thinking.  

Observe and discuss the first image as a class. Use the "Connect Extend Challenge" to discuss the image as a class. Ask the following: 

  • How is the artwork or object connected to something you know about?
  • What new ideas or impressions do you have that extended your thinking in new directions?
  • What is challenging or confusing? What do you wonder about?

Provide any background knowledge that enhances the conversation, using the metadata information about the NASA Artists Cooperation Program. 

Next, divide the students into 4 groups. Have them use the same questions to discuss one of the 4 images that deals the Apollo 11 launch. Wrap-up the discussion by having each group share out key thoughts and responses. Repeat the same process with the 4 images that represent Mission Control (note, Mission Control Images are from a selection of Apollo missions). 

Finally, students should choose one of the final 4 images to investigate, using the "Connect Extend Challenge" to guide their exploration. Their work could be shared verbally in a paired group, or written as a personal essay. 


Christina Ferwerda
13
 

Destination Moon Crew Guide: Apollo 11 Lunar Module Pilot Buzz Aldrin

This topical collection explores the life of Lunar Module Pilot  Buzz Aldrin; it includes images, artifact images, video and websites. Through browsing this collection, students will learn about Aldrin's life, in order to appreciate how his work as a pilot and astronaut impacted his personal and private affairs.

This collection is inspired by the Unveiling Stories thinking strategy introduced by Harvard's Project Zero, which invites students to reveal multiple layers of meaning in stories: 

  • What is the story?
  • What is the human story?
  • What is the world story?
  • What is the new story?
  • What is the untold story?

Have students look at each image, video or resource, and read its descriptions. Ask students to think about or respond to any quiz questions included.

Tags: moon, moon landing, Apollo 11, Apollo XI, Aldrin, space, space race, astronaut



Christina Ferwerda
6
 

Destination Moon Crew Guide: Apollo 11 Commander Neil Armstrong

This topical collection explores the life of Mission Commander Neil A. Armstrong; it includes images, artifact images, video and websites. Through browsing this collection, students will learn influential aspects of Armstrong's life, in order to appreciate how his work as a pilot and astronaut impacted his personal and private affairs.

This collection is inspired by the Unveiling Stories thinking strategy introduced by Harvard's Project Zero, which invites students to reveal multiple layers of meaning in stories: 

  • What is the story?
  • What is the human story?
  • What is the world story?
  • What is the new story?
  • What is the untold story?

Have students look at each image, video or resource, and read its descriptions. Ask students to think about or respond to any quiz questions included.

Tags: moon, moon landing, Apollo 11, Apollo XI, Armstrong, space, space race, astronaut


Christina Ferwerda
11
 

Destination Moon Crew Guide: Apollo 11 Command Module Pilot Michael Collins

This topical collection explores the life of Command Module Pilot Michael Collins; it includes images, artifact images, and websites. Through browsing this collection, students will learn about Collins' life, in order to appreciate how his work as a pilot and astronaut impacted his personal and private affairs.

This collection is inspired by the Unveiling Stories thinking strategy introduced by Harvard's Project Zero, which invites students to reveal multiple layers of meaning in stories: 

  • What is the story?
  • What is the human story?
  • What is the world story?
  • What is the new story?
  • What is the untold story?

Have students look at each image, video or resource, and read its descriptions. Ask students to think about or respond to any quiz questions included. 

Tags: moon, moon landing, Apollo 11, Apollo XI, Aldrin, space, space race, astronaut

Christina Ferwerda
8
 

Designing For Accessibility–Tova Kleiner

This Learning Lab showcases different examples of accessible design in order to provide a fuller understanding of what designing for accessibility can look like. The collection shown here includes designs that address physical, cognitive, and emotional barriers that impact the lives of people with disabilities. This Learning Lab explores design for the blind, for wheelchair accessibility, for the elderly, and for people with autism. Through the DesignPrep Scholars program, I have learned about various design disciplines and focuses. DesignPrep Scholars gave me the opportunity to meet several inspirational designers and do many design projects. Throughout this experience, I have been especially drawn to design that is inclusive and accessible. This Learning Lab is the culmination of my work at DesignPrep Scholars and displays what I have learned about accessible design.

#designthinking


Cooper Hewitt Design Scholars
22
 

Designing Alternative Energy Solutions

Climate change is a huge issue facing our society. Our students have expressed tremendous concerns about the global impact of the climate crisis.

As part of this learning lab, student teams are tasked with designing and prototyping an alternative energy solution for NYC.

Before embarking on their own designs, students will use the resources to learn about earlier climate campaigns, what scientists and engineers are doing today and will explore models, prototypes and solutions that are already existent.

sara gottlieb
28
 

Design Case Study: Eone Bradley Timepiece

Explore the design story behind the Bradley Timepiece in Cooper Hewitt's collection and learn about empathy, creative problem solving, inclusive design, and the design process used to bring it to life.

Objectives:

  • Gain familiarity with the design process
  • Understand what the steps of the design process might look like in application 
  • Connect design objects to the design process

#designthinking

Cooper Hewitt Education Department
12
 

Design Camp 2018 - Week 3 | 9-10 yrs

Bits and Bots

Is your child curious about how things work? Campers will learn a variety of creative and technical skills to design their own multi-function robot. 

Project Partner | Generation Code

At Generation Code, it is our mission to transform students into digital leaders. Using curriculum co-created by educators and coders, we teach the skills needed for kids to advance technologically, creatively, and socially.    

About Design Camp

Is your child a designer, tinkerer, or creative thinker? Cooper Hewitt Design Camp offers week-long immersions in the latest advances in design. Guest designers share their problem-solving strategies and engage campers in fun, real-life design challenges. Campers will receive special access to the museum’s permanent collection and enjoy exciting collaborations.

 Why Cooper Hewitt Design Camp?

At Cooper Hewitt Design Camp, we equip students with the tools necessary to tackle age-appropriate challenges, work collaboratively, and think creatively.  Campers master a four-step design process—defining problems, generating ideas, prototyping/making, and testing/evaluating—through a series of fun exercises and design challenges.  Each project is carefully crafted to introduce children to design vocabulary, techniques, and processes unique to Cooper Hewitt and applicable to future school assignments and personal explorations.


#chdesigncamp


Cooper Hewitt Education Department
16
 

Design Camp 2018 - Week 3 | 6-8 yrs

Bits and Bots

Is your child curious about how things work? Campers will learn a variety of creative and technical skills to design their own multi-function robot. 

Project Partner | Generation Code

At Generation Code, it is our mission to transform students into digital leaders. Using curriculum co-created by educators and coders, we teach the skills needed for kids to advance technologically, creatively, and socially.

About Design Camp

Is your child a designer, tinkerer, or creative thinker? Cooper Hewitt Design Camp offers week-long immersions in the latest advances in design. Guest designers share their problem-solving strategies and engage campers in fun, real-life design challenges. Campers will receive special access to the museum’s permanent collection and enjoy exciting collaborations.

Why Cooper Hewitt Design Camp?

At Cooper Hewitt Design Camp, we equip students with the tools necessary to tackle age-appropriate challenges, work collaboratively, and think creatively.  Campers master a four-step design process—defining problems, generating ideas, prototyping/making, and testing/evaluating—through a series of fun exercises and design challenges.  Each project is carefully crafted to introduce children to design vocabulary, techniques, and processes unique to Cooper Hewitt and applicable to future school assignments and personal explorations.

#chdesigncamp

Cooper Hewitt Education Department
16
 

Design Camp 2018 - Week 1 | 6-8 yrs

Week 1 | Places and Spaces

From soaring skyscrapers to sprawling parks, campers will be inspired to design using their environment as a guide. 

About Design Camp

Is your child a designer, tinkerer, or creative thinker? Cooper Hewitt Design Camp offers week-long immersions in the latest advances in design. Guest designers share their problem-solving strategies and engage campers in fun, real-life design challenges. Campers will receive special access to the museum’s permanent collection and enjoy exciting collaborations.

Learn more at cooperhewitt.org/designcamp

Why Cooper Hewitt Design Camp?

At Cooper Hewitt Design Camp, we equip students with the tools necessary to tackle age-appropriate challenges, work collaboratively, and think creatively. Campers master a four-step design process—defining problems, generating ideas, prototyping/making, and testing/evaluating—through a series of fun exercises and design challenges. Each project is carefully crafted to introduce children to design vocabulary, techniques, and processes unique to Cooper Hewitt and applicable to future school assignments and personal explorations.


#chdesigncamp

Cooper Hewitt Education Department
20
 

Design Camp 2018 - Week 1 | 9-10 yrs

Week 1 | Places and Spaces

From soaring skyscrapers to sprawling parks, campers will be inspired to design using their environment as a guide. 

About Design Camp

Is your child a designer, tinkerer, or creative thinker? Cooper Hewitt Design Camp offers week-long immersions in the latest advances in design. Guest designers share their problem-solving strategies and engage campers in fun, real-life design challenges. Campers will receive special access to the museum’s permanent collection and enjoy exciting collaborations.

Learn more at cooperhewitt.org/designcamp

Why Cooper Hewitt Design Camp?

At Cooper Hewitt Design Camp, we equip students with the tools necessary to tackle age-appropriate challenges, work collaboratively, and think creatively. Campers master a four-step design process—defining problems, generating ideas, prototyping/making, and testing/evaluating—through a series of fun exercises and design challenges. Each project is carefully crafted to introduce children to design vocabulary, techniques, and processes unique to Cooper Hewitt and applicable to future school assignments and personal explorations.


#chdesigncamp

Cooper Hewitt Education Department
18
 

Deep Ocean. Mariana Trench

Ani Flandreau i3
6
 

DCPS Rocks and Minerals Cornerstone

Grade 4: Rocks and Minerals

Program Description: Students will become real life geologists and museum curators! The Cornerstone experience begins at the Smithsonian’s National Museum of Natural History with an interactive, hands-on learning experience in Q?rius jr.: a discovery room. While at the museum, students will learn what it means to be a geologist, and closely examine a chosen rock or mineral. Finally, students will have the opportunity to explore the Janet Annenberg Hooker Hall of Geology, Gems, & Minerals. Transferring their learning back to the classroom, these fourth grade geologists will create their very own rock/mineral museum display.

Nicole Webster
17
 

Culture, Art and Representation

This collection explores the importance and significance of religion, music, representation and art in varying cultures and races. Throughout this collection, not only will we learn about the above topics, but we will also realize the connection that runs between different cultures and the different ways these topics can be seen in each culture.

Sydney Johnson
23
 

Culture and Aesthetics Meet Physics: Why Soviet and American Spacesuits Look Different

This collection serves as a preview for the fifth of six seminar sessions in the 2019 Smithsonian-Montgomery College Faculty Fellowship Program. This year's theme is “The Search for an American Identity: Building a Nation Together.”

National Air and Space Museum curator Cathleen Lewis will discuss objects from the Space Race gallery, in particular how spacesuits from the USSR and the United States indicate differing cultural and aesthetic answers to similar engineering challenges. 

Resources included in this collection have been recommended by the presenter for participants to explore before the seminar itself.

#MCteach

Philippa Rappoport
16
313-336 of 431 Collections