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Found 426 Collections

 

Aztecs and Coding

Here is a collection of coding games using Scratch interactive media using MakeyMakey , integrating Aztec games, culture and information.

In this collection, I am going to highlight Aztec games and culture to recreate  projects that I do in my my own design classroom with my students based on these historical artifacts.

This collection is hopefully an inspiration for young designers and artists to use designs inspired by the Aztec games and culture to make a Scratch game or remix with the examples I have posted in this collection.  This collection shows you a pathway to create coding and designs based on these  Aztec games and culture,  to create games similar in motif and structure to the originals. (This lesson is more focused on 9-18 year olds, but can be adapted for older students, as well as adults with some rewriting and restructuring, especially with coding aspect of the lesson.)

 You will be creating and studying these cultural artifacts to gain insight into how they were constructed, drawn, and fabricated. In order to gain perspective on these  cultures, the research your students use by viewing and constructing their own coded games/designs will give agency to their work, albeit through the eyes of these  people. The students will gain a new understanding and vision of these  cultural motifs and what they carry to the viewer.

Students will be creating and researching designs and motifs based on this culture. Once they have constructed and drawn an idea either through digital or non-digital means, they will be rendering their designs in Scratch or another coding app like Processing

The students will then use these coded games with MakeyMakey and a create a controller like these musical instruments/controllers my students created at Labz at my school Charter High School for Architecture and Design in Philadelphia.

Happy Coding!


#LatinoHAC

Christopher Sweeney
27
 

Student example: Research on Dale Chihuly Glass Sculptor

This understands the building and inspiration planned upon in Chihuly's work. Through his mark makings, and his interest in space he delves into a world of chance and perseverance through his work. In this collection, this will be a test run of artistic research for a students personal art making journey. As a student perspective, he/or she this would be research sought after a museum visit.  Eventually this collection would be use as a guide and a way to organize their own thoughts for their art or class assignment. 

Lindsey Flax
10
 

Destination Moon Crew Guide: Apollo 11 Lunar Module Pilot Buzz Aldrin

This topical collection explores the life of Lunar Module Pilot  Buzz Aldrin; it includes images, artifact images, video and websites. Through browsing this collection, students will learn about Aldrin's life, in order to appreciate how his work as a pilot and astronaut impacted his personal and private affairs.

This collection is inspired by the Unveiling Stories thinking strategy introduced by Harvard's Project Zero, which invites students to reveal multiple layers of meaning in stories: 

  • What is the story?
  • What is the human story?
  • What is the world story?
  • What is the new story?
  • What is the untold story?

Have students look at each image, video or resource, and read its descriptions. Ask students to think about or respond to any quiz questions included.

Tags: moon, moon landing, Apollo 11, Apollo XI, Aldrin, space, space race, astronaut



Christina Ferwerda
6
 

Activity Collection: Botany Field Book

This teaching guide includes a lesson plan originally published as "Smithsonian in Your Classroom." It introduces students to the work of botanists and botanical illustrators. The students try their own hands at botanical illustration, following the methods of Smithsonian artists. Also included here is an additional optional resource: "Meet the Artist" to discover more about Smithsonian Botanical Illustrator Alice Tangerini.



This is one of 5 activities used in the Lenovo Week of Service event.

#visiblethinking

Teresa Maddox
15
 

Life Science

Exploring living things and how they grow and change. Students will look at pictures and explore living and nonliving things in the picture. Students can observe how things grow and change.

Sheena Wortman
4
 

Island of the Blue Dolphins

Animals, places, people, etc. mentioned in the novel, Island of the Blue Dolphins by Scott O'Dell
channa_HasClass
18
 

Vaccines and History of Science

#Teaching Inquiry

This is my first attempt at a collection to use with my microbiology students

Susan Bender
14
 

George Catlin: Lives of the Plains Indians

Long before the camera went west, artists like George Catlin were preserving the images of the native Americans on the western plains. Catlin's paintings are numerous and divide into two genre: the group activities and portraiture. This learning lab focuses on group activities of many plains indians including hunting, traditional dances, and recreation.

jorjan woodward
32
 

Simple Machines

Students will gain knowledge to understand the 6 simple machines and their functions in order to help them see how they function within complex machines. 

Renee Voce
7
 

Simple Machines

Wheel and axle, inclined Plane, screw, lever, pulley, wedge.

Assignment:

Can you identify which simple machine(s) each picture shows?

Can you think of other examples in that category?

Which simple machine is most important? Why? Defend your answer with 2-3 reasons.
Renee Voce
16
 

Gold Specimens of the Mother Lode

columbiastatehistoricpark
2
 

STEAM: Cross-curricular Connections for Young Learners

Artwork, museums, and the community are powerful resources that bring concepts to life with young children. This collection provides examples of how to utilize museums and the community to explore STEM concepts through artwork. 

This collection was created to support a webinar with the Smithsonian Center for Learning and Digital Access, presented in October  24, 2018.  


Cynthia Raso
81
 

Environmental Factors

Created for D. Moore 

4th Grade Essential Questions ( minus the animal study)

What are the environmental factors in an aquatic system?

What are the roles of organisms in a food chain?

How does food affect a population in its home range?

What are some benefits of having variation within a population?

What are some examples of plant adaptations?

Marin Layne Williams
67
 

Nonrenewable Resource: Coal Mining

This collection can be used to introduce a unit about natural resources and the Industrial Revolution.  Students will have a chance to reflect upon where natural resources come from, the danger of extracting the natural resources, and living conditions of some workers that mined this nonrenewable resources in the past.   #PZPGH

Gretchen Hogue
15
 

Exploring Simple Machines and the Complexities of Rube Goldberg Inventions

This collection explores the concept of Rube Goldberg inventions and their use of multi-step processes to complete an action. Often Rube Goldberg inventions utilize a series of simple machines to cause a chain reaction for a task. Using an image of a comic that features one such invention, students can analyze the parts, purposes and complexities of the object and its processes. Additional resources are included to support the further exploration of these inventions and the identification of the simple machines (levers, pulleys, wedges, screws, wheels, axles and inclined planes). 

This collection complements an in-person visit to the Rube Goldberg™: The World of Hilarious Invention! Exhibit at the Children's Museum of Pittsburgh.

#PZPGH

Ashley Naranjo
15
 

4 Forces of Flight

Photos and Articles that are supplemental learning to the forces of flight. All artifacts are interactive for student engagement and assessment.

Dalton Alatan
10
 

African rock art images - plants and leaves

This collection allows you to explore the various plant characteristics using African rock art images as data. The images include both rock art images and images of plant fossils. Use the accompanying exploration guide available on www.visibilityinstem.com to explore the plant images. For some of these images you will have to go directly to the site in order to see the images of plants at the bottom of the image. 

Catherine Quinlan
28
 

Sites Unseen: Navigating Complexity and Grappling with Uncertainty

Trevor Paglen: Sites Unseen combines the disciplines of art, science, and investigative journalism to bring unseen and, at times, unsettling elements of our contemporary world to light. Zooming outward from personal, to local, and finally global implications of this work, participants will work collaboratively to identify extensions and troubleshoot any challenges of this content for the classroom.

All Grade Levels

Elizabeth Dale-Deines
15
 

The Chronicles of Goldie and Ollie

#CIEDigitalStoryTelling

#digitalstorytelling 

Valeria Suarez
22
 

How Pittsburgh Helped Us Get to the Moon: Alcoa and the Lunar Module

This Learning Lab collection is designed to accompany the Pittsburgh CLO's teacher guide for Beyond the Moon. In this new Gallery of Heroes musical, fifteen-year-old Maya has big dreams of being the first person to set foot on Mars but believes she is simply too ordinary to become an astronaut. Her view of what is possible transforms when actual NASA astronauts past and present, including Neil Armstrong, Mae Jemison, and José Hernandez, take her on an amazing journey to discover that extraordinary feats are accomplished by regular people one step at a time.

The activity is based on "Touchdown," created by PBS Kids Design Squad. It was adapted by the Heinz History Center to include the story of the Alcoa aluminum innovation used for the legs of the Lunar Module. 

HeinzHistoryCenterEducation
5
 

2019 National High School Design Competition

2019 CHALLENGE

Cooper Hewitt is delighted to announce the theme of the 2019 National High School Design Competition: The Nature of Design: What would you design (or redesign) that is a nature-based solution to a global problem?

ABOUT THE COMPETITION

Cooper Hewitt, Smithsonian Design Museum launched the National High School Design Competition in collaboration with Target in 2016. Every year, students around the country are challenged to design a solution to a unique scenario, inspired by Cooper Hewitt’s rich collection and stimulating exhibitions.

Visit Cooper Hewitt website to learn more  
WWW.COOPERHEWITT.ORG/DESIGNCOMPETITION


Cooper Hewitt Education Department
19
 

The Corona's Cooling Power

The National Museum of African American History and Culture (NMAAHC) is the first museum on the National Mall to be recognized as a LEED Gold building due to its construction using renewable energy sources and locally-sourced building materials. LEED or Leadership in Energy and Environmental Design certifications are granted to buildings and other structures  that meet global standards in areas such as water use, energy efficiency, and use of sustainable materials. To minimize energy use, the architects and engineers designed the building to allow lots of natural light inside of the museum. The Corona, the ornamental bronze-colored metal lattice that covers the museum like a crown covers a head, helps to keep the museum cool by allowing some sunlight inside, but by blocking the rest. As a result, the museum uses less electricity for lights and air conditioning. 

But how does it work? Have your students complete the following experiment to find out!

National Museum of African American History and Culture
15
 

AFRICAN COSMOS

Put the ARTS in STEM - From Egypt to South Africa, take a brief tour of the African Cosmos  and have your students discover the intersection of Art and Astronomy in the southern hemisphere.   Explore constellations only seen on the African continent.  See why the Goliath beetle became a symbol of rebirth for the Egyptian scarab.  Learn about celestial navigation by people and animals. 

Create Your Own Constellation!  Request Activity sheets for your classroom.

Submit your class constellations to our Student Gallery and be a part of your own school's online exhibition!


Deborah Stokes
73
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