Journey Through an Exploded Star: An Online Interactive
In this collection, students will explore the life cycle of stars and learn about the connection between elements and space. They'll explore real data that provides evidence for the dispersal of several elements produced by the explosion of massive stars, specifically through the Cassiopeia A supernova. Then they’ll put their knowledge into practice by navigating the remains of the supernova in the online interactive “Journey Through an Exploded Star.”
- The activity begins with “DISCOVER." The students will go through a series of slides, learning first how the visible spectrum of light is only a small part of the entire electromagnetic spectrum, about the different telescopes scientists use to view the electromagnetic radiation across that spectrum, and finally how they've used that data to form a composite view of our universe, specifically through a 3D model of the Cassiopeia A supernova.
- The “PLAY” online interactive then takes the students on a first-person flight through the center of this exploded star. The interactive is split into two…
Journey Through an Exploded Star: An Online Interactive
- Created by:
- Cody Coltharp
- Last Modified
- December 28, 2021
- Description
-
In this collection, students will explore the life cycle of stars and learn about the connection between elements and space. They'll explore real data that provides evidence for the dispersal of several elements produced by the explosion of massive stars, specifically through the Cassiopeia A supernova. Then they’ll put their knowledge into practice by navigating the remains of the supernova in the online interactive “Journey Through an Exploded Star.”
- The activity begins with “DISCOVER." The students will go through a series of slides, learning first how the visible spectrum of light is only a small part of the entire electromagnetic spectrum, about the different telescopes scientists use to view the electromagnetic radiation across that spectrum, and finally how they've used that data to form a composite view of our universe, specifically through a 3D model of the Cassiopeia A supernova.
- The “PLAY” online interactive then takes the students on a first-person flight through the center of this exploded star. The interactive is split into two parts: The first part is a 2 minute guided fly-through, where Kim Arcand, project lead of the original 3D visualization found in the collection, explains the different forms of light and the elements that are traceable under those spectrums. The second is a free explore option, where students are able to manipulate the different spectrums by adjusting filters as they choose. Both parts of the interactive reinforce what they’ve previously learned within the collection about light across the EMS. This interactive works across browsers and requires no software downloads. Also included is a 360 video tour that works on mobile devices and Google Cardboard.
- Finally, an extension activity is included that allows students to take photographs using real MicroObservatory robotic telescopes located at Smithsonian Observatory sites in Cambridge, Massachusetts and Amado, Arizona to create their very own authentic astrophotographs. They’ll use specialized image processing software to bring out visual details from images of objects like the Moon, Sun, star clusters, nebulas, and galaxies.
This online activity could be used to augment study about the forms of radiation light can take, learning about supernovae and what happens after a star explodes, as well as learning about some of the different careers in science that are available (astrophysicists, astrophotographers, engineers, and visualization experts). As with all Learning Lab collections, it is built to be freely modified and adapted to fit your specific needs.
- Notes to Other Users
-
More information specific to the NGSS standards:
HS-ESS1-3 Earth's Place in the Universe
- Communicate scientific ideas about the way stars, over their life cycle, produce elements
HS-PS4 Waves and their Applications in Technologies for Information Transfer
- Communicate technical information about how some technological devices use the principles of wave behavior and wave interactions with matter to transmit and capture information and energy.
DISCIPLINARY CORE IDEAS
- ESS1.A: The Universe and Its Stars
- The study of stars’ light spectra and brightness is used to identify compositional elements of stars, their movements, and their distances from Earth.
- Other than the hydrogen and helium formed at the time of the Big Bang, nuclear fusion within stars produces all atomic nuclei lighter than and including iron, and the process releases electromagnetic energy. Heavier elements are produced when certain massive stars achieve a supernova stage and explode.
- PS4.A: Wave Properties
- The wavelength and frequency of a wave are related to one another by the speed of travel of the wave, which depends on the type of wave and the medium through which it is passing. (HS-PS4-1)
- Information can be digitized (e.g., a picture stored as the values of an array of pixels); in this form, it can be stored reliably in computer memory and sent over long distances as a series of wave pulses. (HS-PS4-2),(HS-PS4-5)
- PS4.B: Electromagnetic Radiation
- Electromagnetic radiation (e.g., radio, microwaves, light) can be modeled as a wave of changing electric and magnetic fields or as particles called photons. The wave model is useful for explaining many features of electromagnetic radiation, and the particle model explains other features. (HS-PS4-3)
- When light or longer wavelength electromagnetic radiation is absorbed in matter, it is generally converted into thermal energy (heat). Shorter wavelength electromagnetic radiation (ultraviolet, X-rays, gamma rays) can ionize atoms and cause damage to living cells. (HS-PS4-4)
- Photoelectric materials emit electrons when they absorb light of a high-enough frequency. (HS-PS4-5)
- PS4.C: Information Technologies and Instrumentation
- Multiple technologies based on the understanding of waves and their interactions with matter are part of everyday experiences in the modern world (e.g., space telescopes) and in scientific research. They are essential tools for producing, transmitting, and capturing signals and for storing and interpreting the information contained in them. (HS-PS4-5)
SCIENCE AND ENGINEERING PRACTICES
- Obtaining, Evaluating, and Communicating Information: Obtaining, evaluating, and communicating information in 9–12 builds on K–8 experiences and progresses to evaluating the validity and reliability of the claims, methods, and designs.
- Communicate scientific ideas (e.g. about phenomena and/or the process of development and the design and performance of a proposed process or system) in multiple formats (including orally, graphically, textually, and mathematically).
- Developing and Using Models: Modeling in 6–8 builds on K–5 experiences and progresses to developing, using, and revising models to describe, test, and predict more abstract phenomena and design systems.
- Develop and/or use a model to predict and/or describe phenomena
CROSSCUTTING CONCEPTS
- Systems and System Models
- Models (e.g., physical, mathematical, computer models) can be used to simulate systems and interactions—including energy, matter, and information flows—within and between systems at different scales.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Connections to Nature of Science
- Scientific Knowledge Assumes an Order and Consistency in Natural Systems
- Science assumes that objects and events in natural systems occur in consistent patterns that are understandable through measurement and observation.
Describe Your Collection: take a minute to help others find and use what you made
By adding or enhancing your collection description and adding information about its subject(s), age levels, educational features, and standards alignments, you can help other Smithsonian Learning Lab users discover and understand how to use it.
In this collection, students will explore the life cycle of stars and learn about the connection between elements and space. They'll explore real data that provides evidence for the dispersal of several elements produced by the explosion of massive stars, specifically through the Cassiopeia A supernova. Then they’ll put their knowledge into practice by navigating the remains of the supernova in the online interactive “Journey Through an Exploded Star.”
- The activity begins with “DISCOVER." The students will go through a series of slides, learning first how the visible spectrum of light is only a small part of the entire electromagnetic spectrum, about the different telescopes scientists use to view the electromagnetic radiation across that spectrum, and finally how they've used that data to form a composite view of our universe, specifically through a 3D model of the Cassiopeia A supernova.
- The “PLAY” online interactive then takes the students on a first-person flight through the center of this exploded star. The interactive is split into two parts: The first part is a 2 minute guided fly-through, where Kim Arcand, project lead of the original 3D visualization found in the collection, explains the different forms of light and the elements that are traceable under those spectrums. The second is a free explore option, where students are able to manipulate the different spectrums by adjusting filters as they choose. Both parts of the interactive reinforce what they’ve previously learned within the collection about light across the EMS. This interactive works across browsers and requires no software downloads. Also included is a 360 video tour that works on mobile devices and Google Cardboard.
- Finally, an extension activity is included that allows students to take photographs using real MicroObservatory robotic telescopes located at Smithsonian Observatory sites in Cambridge, Massachusetts and Amado, Arizona to create their very own authentic astrophotographs. They’ll use specialized image processing software to bring out visual details from images of objects like the Moon, Sun, star clusters, nebulas, and galaxies.
This online activity could be used to augment study about the forms of radiation light can take, learning about supernovae and what happens after a star explodes, as well as learning about some of the different careers in science that are available (astrophysicists, astrophotographers, engineers, and visualization experts). As with all Learning Lab collections, it is built to be freely modified and adapted to fit your specific needs.
Publish Collection
Unpublish Collection
Please note that this collection will no longer be discoverable through search on the Smithsonian Learning Lab. It will still be available via its direct URL. If other users have copied your collection, this action will not affect their versions.
Publish Duplicate Collection
You have not made any changes to this collection. Are you sure you want to publish it?
Restore Archived - Journey Through an Exploded Star: An Online Interactive
Are you sure?
Kick the current user editing - Journey Through an Exploded Star: An Online Interactive
Are you sure?
Create Assignment
Copy Collection
Citation service unavailable – please try again later.
Collection Copies
Print a Zine
No canvas and image resources found in this collection.
Welcome to the Smithsonian Learning Lab. Here you can discover more than a million resources, create personal collections and educational experiences, and share your work.
Find out more about the Learning Lab
It looks like this is your first visit to a collection page. Before you dig in you can watch a video or take a quick tour to get to know some nifty features.